{"id":1267,"date":"2017-09-07T19:48:57","date_gmt":"2017-09-07T11:48:57","guid":{"rendered":"http:\/\/39.100.100.179\/?p=1267"},"modified":"2017-09-02T10:04:53","modified_gmt":"2017-09-02T02:04:53","slug":"%e7%a2%b0%e6%92%9e%e5%99%a8%e5%8f%8a%e8%a7%a6%e5%8f%91%e5%99%a8%e7%9a%84%e4%bc%98%e5%8c%96%e7%94%a8%e6%b3%95","status":"publish","type":"post","link":"http:\/\/www.u3d8.com\/?p=1267","title":{"rendered":"\u78b0\u649e\u5668\u53ca\u89e6\u53d1\u5668\u7684\u4f18\u5316\u7528\u6cd5"},"content":{"rendered":"<p>\u5728\u6e38\u620f\u9879\u76ee\u4e2d\uff0c\u6211\u4eec\u7ecf\u5e38\u4f1a\u7528\u5230 \u78b0\u649e\u5668\u68c0\u6d4b\u6216\u8005\u89e6\u53d1\u5668\u68c0\u6d4b\u3002\u800c\u6211\u4eec\u5728\u505a\u68c0\u6d4b\u7684\u65f6\u5019\u90fd\u8981\u5728\u7269\u4f53\u4e0a\u6302\u8f7d\u811a\u672c\uff0c\u7136\u540e\u6dfb\u52a0OnTriggerEnter\\OnCollisionExit\u7b49\u51fd\u6570<\/p>\n<p>\u800c\u6709\u4e9b\u7269\u4f53\uff0c\u6bd4\u5982\u82f1\u96c4\u8eab\u4e0a\u7684\u6b66\u5668\u3001\u6280\u80fd\u4e0a\u7684\u7279\u6548\uff0c\u9700\u8981\u5728\u7269\u4f53\u4e0a\u6302\u8f7d\u811a\u672c \u518d\u5728\u811a\u672c\u91cc\u53bb\u505a\u78b0\u649e\u68c0\u6d4b\u540e\u7684\u903b\u8f91\u3002<\/p>\n<p>\u8fd9\u6837\u7684\u64cd\u4f5c\u7ef4\u62a4\u6210\u672c\u592a\u9ad8 \u800c\u4e14\u8026\u5408\u6027\u4e5f\u4f1a\u589e\u52a0\u3002<\/p>\n<p>\u4ecb\u4e8e\u6240\u8ff0\u7f3a\u70b9\uff0c\u53ef\u4ee5\u4f7f\u7528\u4eca\u5929\u6559\u7ed9\u5927\u5bb6\u7684\u65b9\u5f0f\u8bd5\u4e0b~~<\/p>\n<p>\u4e0a\u4ee3\u7801\uff1a<\/p>\n<pre class=\"lang:c# decode:true \">using UnityEngine;\r\nusing System.Collections;\r\nusing System;\r\n\r\npublic class ColliderDetect : MonoBehaviour\r\n{\r\n    #region \u4e8b\u4ef6\r\n    public Action&lt;GameObject&gt; onTriggerEnterEvent;\r\n    public Action&lt;GameObject&gt; onTriggerStayEvent;\r\n    public Action&lt;GameObject&gt; onTriggerExitEvent;\r\n\r\n    public Action&lt;GameObject&gt; onCollisionEnterEvent;\r\n    public Action&lt;GameObject&gt; onCollisionStayEvent;\r\n    public Action&lt;GameObject&gt; onCollisionExitEvent;\r\n    #endregion\r\n\r\n    \/\/\/ &lt;summary&gt;\r\n    \/\/\/ \u7ed9\u7269\u4f53\u6dfb\u52a0BoxCollider\r\n    \/\/\/ &lt;\/summary&gt;\r\n    public void AddBoxCollider(bool isTrigger, Vector3 center = default(Vector3), Vector3 size = default(Vector3), PhysicMaterial material = null)\r\n    {\r\n        Rigidbody rigidBody = GetComponent&lt;Rigidbody&gt;();\r\n        if (rigidBody == null)\r\n            rigidBody = gameObject.AddComponent&lt;Rigidbody&gt;();\r\n        rigidBody.useGravity = false;\r\n        BoxCollider collider = GetComponent&lt;BoxCollider&gt;();\r\n        if (collider == null)\r\n            collider = gameObject.AddComponent&lt;BoxCollider&gt;();\r\n        collider.isTrigger = isTrigger;\r\n        collider.center = center;\r\n        collider.size = size;\r\n        collider.material = material;\r\n    }\r\n\r\n    \/\/\/ &lt;summary&gt;\r\n    \/\/\/ \u7ed9\u7269\u4f53\u6dfb\u52a0SphereCollider\r\n    \/\/\/ &lt;\/summary&gt;\r\n    public void AddSphereCollider(bool isTrigger, Vector3 center = default(Vector3), float radius = default(float), PhysicMaterial material = null)\r\n    {\r\n        Rigidbody rigidBody = GetComponent&lt;Rigidbody&gt;();\r\n        if (rigidBody == null)\r\n            rigidBody = gameObject.AddComponent&lt;Rigidbody&gt;();\r\n        rigidBody.useGravity = false;\r\n        SphereCollider collider = GetComponent&lt;SphereCollider&gt;();\r\n        if (collider == null)\r\n            collider = gameObject.AddComponent&lt;SphereCollider&gt;();\r\n        collider.isTrigger = isTrigger;\r\n        collider.center = center;\r\n        collider.radius = radius;\r\n        collider.material = material;\r\n    }\r\n\r\n    #region \u68c0\u6d4b\r\n    private void OnTriggerEnter(Collider other)\r\n    {\r\n        if (onTriggerEnterEvent != null)\r\n            onTriggerEnterEvent(other.gameObject);\r\n    }\r\n\r\n    private void OnTriggerStay(Collider other)\r\n    {\r\n        if (onTriggerStayEvent != null)\r\n            onTriggerStayEvent(other.gameObject);\r\n    }\r\n\r\n    private void OnTriggerExit(Collider other)\r\n    {\r\n        if (onTriggerExitEvent != null)\r\n            onTriggerExitEvent(other.gameObject);\r\n    }\r\n\r\n    private void OnCollisionEnter(Collision collision)\r\n    {\r\n        if (onCollisionEnterEvent != null)\r\n            onCollisionEnterEvent(collision.gameObject);\r\n    }\r\n\r\n    private void OnCollisionStay(Collision collision)\r\n    {\r\n        if (onCollisionStayEvent != null)\r\n            onCollisionStayEvent(collision.gameObject);\r\n    }\r\n\r\n    private void OnCollisionExit(Collision collision)\r\n    {\r\n        if (onCollisionExitEvent != null)\r\n            onCollisionExitEvent(collision.gameObject);\r\n    }\r\n    #endregion\r\n}<\/pre>\n<p>\u6d4b\u8bd5\u811a\u672c\uff1a<\/p>\n<pre class=\"lang:c# decode:true\">public class Test : MonoBehaviour {\r\n\r\n    public GameObject cube;     \/\/ \u9700\u8981\u505a\u78b0\u649e\u6216\u89e6\u53d1\u68c0\u6d4b\u7684\u7269\u4f53\r\n\r\n    void Start()\r\n    {\r\n        ColliderDetect detect = cube.AddComponent&lt;ColliderDetect&gt;();    \r\n        detect.AddBoxCollider(true, default(Vector3), Vector3.one);     \/\/ \u6dfb\u52a0Collider\u53ca\u521a\u4f53\u7ec4\u4ef6\r\n        detect.onTriggerEnterEvent = OnCubeTriggerEnter;            \/\/ \u76d1\u542cTriggerEnter\u4e8b\u4ef6\r\n    }\r\n\r\n    void OnCubeTriggerEnter(GameObject target)\r\n    {\r\n        Debug.Log(\"OnCubeTriggerEnter \" + target.name);\r\n    }\r\n}<\/pre>\n<p>\u6d4b\u8bd5\u65b9\u6cd5\uff1a<\/p>\n<p>\u4e00\u3001\u5728\u7a7a\u573a\u666f\u91cc\u521b\u5efa\u4e00\u4e2aCube\u548cSphere\uff0c\u8ba9\u5b83\u4fe9\u5206\u5f00\u70b9\u8ddd\u79bb\uff0c\u6211\u4eec\u7684\u76ee\u7684\u662f\u7ed9Cube\u6dfb\u52a0\u89e6\u53d1\u5668\u68c0\u6d4b\uff0c\u68c0\u6d4b\u662f\u5426\u78b0\u649e\u5230Sphere<\/p>\n<p>\u4e8c\u3001\u5c06Test.ts\u811a\u672c\u6302\u8f7d\u5728\u6444\u50cf\u673a\uff0c\u7ed9Test\u811a\u672c\u7684cube\u53d8\u91cf\u590d\u5236<\/p>\n<p>\u4e09\u3001\u62d6\u52a8Sphere\u5230Cube\u4f4d\u7f6e\uff0c\u770b\u770b\u662f\u5426\u8f93\u51fa\u4e86\u5185\u5bb9\u4e86\u5462<\/p>\n<p><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/08\/QQ\u622a\u56fe20170831194650.png\" data-lightbox=\"image_lg\"><img title=\"\u78b0\u649e\u5668\u53ca\u89e6\u53d1\u5668\u7684\u4f18\u5316\u7528\u6cd5 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"\u78b0\u649e\u5668\u53ca\u89e6\u53d1\u5668\u7684\u4f18\u5316\u7528\u6cd5 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" class=\"aligncenter size-full wp-image-1268\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/08\/QQ\u622a\u56fe20170831194650.png\" width=\"261\" height=\"157\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u5728\u6e38\u620f\u9879\u76ee\u4e2d\uff0c\u6211\u4eec\u7ecf\u5e38\u4f1a\u7528\u5230 \u78b0\u649e\u5668\u68c0\u6d4b\u6216\u8005\u89e6\u53d1\u5668\u68c0\u6d4b\u3002\u800c\u6211\u4eec\u5728\u505a\u68c0\u6d4b\u7684\u65f6\u5019\u90fd\u8981 &hellip; <a href=\"http:\/\/www.u3d8.com\/?p=1267\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[23],"tags":[288,285,286,287],"_links":{"self":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/1267"}],"collection":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1267"}],"version-history":[{"count":1,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/1267\/revisions"}],"predecessor-version":[{"id":1269,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/1267\/revisions\/1269"}],"wp:attachment":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1267"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1267"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1267"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}