{"id":1489,"date":"2017-11-16T16:02:40","date_gmt":"2017-11-16T08:02:40","guid":{"rendered":"http:\/\/39.100.100.179\/?p=1489"},"modified":"2017-11-16T16:21:45","modified_gmt":"2017-11-16T08:21:45","slug":"photonserver%ef%bc%88%e5%85%ad%ef%bc%89unity%e5%ae%a2%e6%88%b7%e7%ab%af%e7%8e%a9%e5%ae%b6%e7%9a%84%e4%bd%8d%e7%a7%bb%e5%90%8c%e6%ad%a5","status":"publish","type":"post","link":"http:\/\/www.u3d8.com\/?p=1489","title":{"rendered":"PhotonServer\uff08\u516d\uff09Unity\u5ba2\u6237\u7aef\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65"},"content":{"rendered":"<p>\u4e0a\u4e00\u7bc7\u6587\u7ae0\u6211\u4eec\u5b9e\u73b0\u4e86\u89d2\u8272\u521b\u5efa\u540c\u6b65\uff0c\u4e0b\u9762\u7ee7\u7eed\u6765\u5b9e\u73b0\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65<\/p>\n<p>\u5728\u5b9e\u73b0\u4e4b\u524d\uff0c\u6211\u4eec\u5148\u6574\u7406\u4e0b\u4f4d\u79fb\u540c\u6b65\u7684\u601d\u8def<\/p>\n<p>\u4e00\u3001\u5ba2\u6237\u7aef\u6bcf\u9694\u6307\u5b9a\u65f6\u95f4\u5411\u670d\u52a1\u5668\u7aef\u53d1\u9001\u4f4d\u7f6e\u4fe1\u606f<\/p>\n<p>\u4e8c\u3001\u670d\u52a1\u5668\u63a5\u6536\u5e76\u8bb0\u5f55\u8be5\u5ba2\u6237\u7aef\u7684\u4f4d\u7f6e\u4fe1\u606f<\/p>\n<p>\u4e09\u3001\u670d\u52a1\u5668\u6bcf\u9694\u6307\u5b9a\u65f6\u95f4\u5e7f\u64ad\u7ed9\u6240\u6709\u5728\u7ebf\u5ba2\u6237\u7aef\u53d1\u9001\u6240\u6709\u5ba2\u6237\u7aef\u7684\u4f4d\u7f6e\u4fe1\u606f<\/p>\n<p>\u56db\u3001\u5ba2\u6237\u7aef\u63a5\u6536\u670d\u52a1\u5668\u53d1\u9001\u7684\u6240\u6709\u5ba2\u6237\u7aef\u4f4d\u7f6e\u4fe1\u606f\uff0c\u5e76\u4fee\u6539\u4ed6\u4eec\u4f4d\u7f6e<\/p>\n<p>\u601d\u8def\u5f88\u7b80\u7b54\uff0c\u90a3\u4e0b\u9762\u6211\u4eec\u5c31\u4ece\u5ba2\u6237\u7aef\u5148\u7740\u624b<\/p>\n<h2>\u5ba2\u6237\u7aef\u4f4d\u79fb\u540c\u6b65<\/h2>\n<p>\u4e00\u3001\u5728\u5ba2\u6237\u7aef\u6dfb\u52a0<em><strong>SyncTransformRequest<\/strong><\/em>\u811a\u672c\uff0c\u7528\u4e8e\u5ba2\u6237\u7aef\u7ed9\u670d\u52a1\u5668\u53d1\u9001\u4f4d\u7f6e\u4fe1\u606f<\/p>\n<p>\u4e8c\u3001\u5728\u5ba2\u6237\u7aef\u6dfb\u52a0<em><strong>SyncTransformEvent<\/strong><\/em>\u811a\u672c\uff0c\u7528\u4e8e\u76d1\u542c\u670d\u52a1\u5668\u53d1\u9001\u7684\u6240\u6709\u5ba2\u6237\u7aef\u4f4d\u7f6e\u4fe1\u606f<\/p>\n<p>\u4e09\u3001\u5728GameScene\u573a\u666f\u7684<em><strong>Handler<\/strong><\/em>\u7269\u4f53\u4e0a\u6302\u8f7dSyncTransformEvent<\/p>\n<p>\u56db\u3001\u5728<em><strong>Player<\/strong><\/em>\u811a\u672c\u6dfb\u52a0\u4f4d\u7f6e\u53d1\u9001\u6d88\u606f<\/p>\n<p>\u4e94\u3001\u5728<em><strong>Player<\/strong><\/em>\u811a\u672c\u6dfb\u52a0\u5176\u5b83\u73a9\u5bb6\u4f4d\u7f6e\u540c\u6b65\u65b9\u6cd5<\/p>\n<p><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116154705.png\" data-lightbox=\"image_lg\"><img title=\"PhotonServer\uff08\u516d\uff09Unity\u5ba2\u6237\u7aef\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"PhotonServer\uff08\u516d\uff09Unity\u5ba2\u6237\u7aef\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" class=\"aligncenter size-full wp-image-1495\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116154705.png\" width=\"330\" height=\"484\" srcset=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116154705.png 330w, http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116154705-205x300.png 205w\" sizes=\"(max-width: 330px) 100vw, 330px\" \/><\/a><\/p>\n<p><em><strong>SyncTransformRequest<\/strong><\/em><\/p>\n<pre class=\"lang:c# decode:true \">using UnityEngine;\r\nusing System.Collections;\r\nusing System.Collections.Generic;\r\n\r\nnamespace Net\r\n{\r\n    public class SyncTransformRequest : Singleton&lt;SyncTransformRequest&gt;\r\n    {\r\n\r\n        \/\/\u53d1\u8d77\u4f4d\u7f6e\u4fe1\u606f\u8bf7\u6c42\r\n        public void SendSyncPositionRequest(Vector3 pos)\r\n        {\r\n            \/\/\u628a\u4f4d\u7f6e\u4fe1\u606fx,y,z\u4f20\u9012\u7ed9\u670d\u52a1\u5668\u7aef\r\n            Dictionary&lt;byte, object&gt; data = new Dictionary&lt;byte, object&gt;();\r\n            data.Add(1, pos.x);\r\n            data.Add(2, pos.y);\r\n            data.Add(3, pos.z);\r\n\r\n            PhotonEngine.Peer.OpCustom((byte)OperationCode.SyncPosition, data, true);\/\/\u628aPlayer\u4f4d\u7f6e\u4f20\u9012\u7ed9\u670d\u52a1\u5668\r\n        }\r\n    }\r\n}<\/pre>\n<p><em><strong>SyncTransformEvent<\/strong><\/em><\/p>\n<pre class=\"lang:c# decode:true \">using UnityEngine;\r\nusing System.Collections;\r\nusing System.Collections.Generic;\r\nusing ExitGames.Client.Photon;\r\nusing Tools;\r\nusing System.IO;\r\nusing System.Xml.Serialization;\r\n\r\nnamespace Net\r\n{\r\n    public class SyncTransformEvent : EventBase\r\n    {\r\n        public override void AddListener()\r\n        {\r\n            EventMediat.AddListener(EventCode.SyncPosition, OnSyncPositionReceived);\r\n        }\r\n\r\n        public override void RemoveListener()\r\n        {\r\n            EventMediat.RemoveListener(EventCode.SyncPosition, OnSyncPositionReceived);\r\n        }\r\n\r\n        void OnSyncPositionReceived(EventData eventData)\r\n        {\r\n            string playerDataListString = (string)DictTool.GetValue&lt;byte, object&gt;(eventData.Parameters, 1);\r\n\r\n            \/\/\u8fdb\u884c\u53cd\u5e8f\u5217\u5316\u63a5\u6536\u6570\u636e\r\n            using (StringReader reader = new StringReader(playerDataListString))\r\n            {\r\n                XmlSerializer serializer = new XmlSerializer(typeof(List&lt;PlayerData&gt;));\r\n                List&lt;PlayerData&gt; playerDataList = (List&lt;PlayerData&gt;)serializer.Deserialize(reader);\r\n\r\n                GameObject.FindGameObjectWithTag(\"Player\").GetComponent&lt;Player&gt;().OnSyncPositionEvent(playerDataList);\r\n            }\r\n        }\r\n    }\r\n\r\n}\r\n<\/pre>\n<p><em><strong>Player<\/strong><\/em><\/p>\n<pre class=\"lang:c# decode:true\">using System.Collections.Generic;\r\nusing Tools;\r\nusing UnityEngine;\r\n\r\npublic class Player : MonoBehaviour\r\n{\r\n    public GameObject playerPrefab;\r\n\r\n    private Vector3 lastPosition = Vector3.zero;\r\n    private float moveOffset = 0.1f;\r\n\r\n    \/\/\u5b58\u50a8\u6240\u6709\u5b9e\u4f8b\u5316\u51fa\u6765\u7684Player\r\n    private Dictionary&lt;string, GameObject&gt; playerDic = new Dictionary&lt;string, GameObject&gt;();\r\n\r\n    void Start()\r\n    {\r\n        \/\/\u8bbe\u7f6e\u672c\u5730\u7684Player\u7684\u989c\u8272\u8bbe\u7f6e\u6210\u7eff\u8272\r\n        GetComponent&lt;Renderer&gt;().material.color = Color.green;\r\n\r\n        SyncPlayerRequest.Instance.SendSyncPlayerRequest();\r\n\r\n        \/\/\u53c2\u6570\u4e00 \u65b9\u6cd5\u540d\uff0c\u53c2\u6570\u4e8c \u4ece\u7b49\u591a\u4e45\u540e\u5f00\u59cb\u6267\u884c\u8fd9\u4e2a\u65b9\u6cd5  \u53c2\u6570\u4e09 \u540c\u6b65\u7684\u65f6\u95f4\u901f\u7387\u3002\u8fd9\u91cc\u4e00\u79d2\u540c\u6b65\u5341\u6b21\r\n        InvokeRepeating(\"SyncPosition\", 3, 1 \/ 10f);\/\/\u91cd\u590d\u8c03\u7528\u67d0\u4e2a\u65b9\u6cd5  \r\n    }\r\n    void Update()\r\n    {\r\n        \/\/\u53ea\u6709\u672c\u5730\u7684Player\uff0c\u53ef\u4ee5\u63a7\u5236\u79fb\u52a8     \r\n        float h = Input.GetAxis(\"Horizontal\");\r\n        float v = Input.GetAxis(\"Vertical\");\r\n        transform.Translate(new Vector3(h, 0, v) * Time.deltaTime * 4);\r\n    }\r\n\r\n    \/\/\u4f4d\u7f6e\u4fe1\u606f\u65f6\u65f6\u66f4\u65b0\r\n    void SyncPosition()\r\n    {\r\n        \/\/\u5982\u679c\u73a9\u5bb6\u7684\u4f4d\u7f6e\u5f53\u524d\u73a9\u5bb6\u7684\u4f4d\u7f6e\u548c\u4e0a\u73a9\u5bb6\u4e0a\u4e00\u4e2a\u7684\u4f4d\u7f6e\u8ddd\u79bb\u5927\u4e8e0.1\uff0c\u5c31\u8868\u793a\u73a9\u5bb6\u79fb\u52a8\u4e86\uff0c\u5c31\u9700\u8981\u4ed6\u4f4d\u7f6e\u7684\u540c\u6b65\r\n        if (Vector3.Distance(transform.position, lastPosition) &gt; moveOffset)\r\n        {\r\n            lastPosition = transform.position;\r\n            Net.SyncTransformRequest.Instance.SendSyncPositionRequest(transform.position);\/\/\u8c03\u7528\u4f4d\u7f6e\u4fe1\u606f\u540c\u6b65\u7684\u8bf7\u6c42\r\n        }\r\n    }\r\n\r\n    \/\/\u5b9e\u4f8b\u5316\u5176\u4ed6\u5ba2\u6237\u7aef\u7684\u89d2\u8272\r\n    public void OnSyncPlayerResponse(List&lt;string&gt; usernameList)\r\n    {\r\n        \/\/\u521b\u5efa\u5176\u4ed6\u5ba2\u6237\u7aef\u7684\u89d2\u8272\r\n        foreach (string username in usernameList)\r\n        {\r\n            OnNewPlayerEvent(username);\r\n        }\r\n    }\r\n\r\n    public void OnNewPlayerEvent(string username)\r\n    {\r\n        GameObject go = GameObject.Instantiate(playerPrefab);\r\n        playerDic.Add(username, go);\/\/\u5229\u7528\u96c6\u5408\u4fdd\u5b58\u6240\u6709\u7684\u5176\u4ed6\u5ba2\u6237\u7aef\r\n    }\r\n\r\n    public void OnSyncPositionEvent(List&lt;PlayerData&gt; playerDataList)\r\n    {\r\n        foreach (PlayerData pd in playerDataList)\/\/\u904d\u5386\u6240\u6709\u7684\u6570\u636e\r\n        {\r\n            GameObject go = DictTool.GetValue&lt;string, GameObject&gt;(playerDic, pd.Username);\/\/\u6839\u636e\u4f20\u9012\u8fc7\u6765\u7684Username\u53bb\u627e\u5230\u6240\u5bf9\u5e94\u7684\u5b9e\u4f8b\u5316\u51fa\u6765\u7684Player\r\n\r\n            \/\/\u5982\u679c\u67e5\u627e\u5230\u4e86\u76f8\u5e94\u7684\u89d2\u8272\uff0c\u5c31\u628a\u76f8\u5e94\u7684\u4f4d\u7f6e\u4fe1\u606f\u8d4b\u503c\u7ed9\u8fd9\u4e2a\u89d2\u8272\u7684position\r\n            if (go != null)\r\n            {\r\n                go.transform.position = new Vector3() { x = pd.x, y = pd.y, z = pd.z };\r\n            }\r\n        }\r\n    }\r\n}<\/pre>\n<h2>\u670d\u52a1\u5668\u7aef\u4f4d\u79fb\u540c\u6b65<\/h2>\n<p>\u4e00\u3001\u6dfb\u52a0<em><strong>SyncTransformHandler<\/strong><\/em>\u811a\u672c\uff0c\u7528\u4e8e\u63a5\u6536\u5ba2\u6237\u7aef\u53d1\u6765\u7684\u4f4d\u7f6e\u4fe1\u606f<\/p>\n<p>\u4e8c\u3001\u5728<em><strong>ClientPeer<\/strong><\/em>\u811a\u672c\u6dfb\u52a0username\u3001x\\y\\z\uff0c\u7528\u4e8e\u8bb0\u5f55\u6bcf\u4e2a\u5ba2\u6237\u7aef\u7684\u7528\u6237\u540d\uff0c\u5750\u6807<\/p>\n<p>\u4e09\u3001\u5728<em><strong>LoginHandler<\/strong><\/em>\u811a\u672c\u7684OnLoginReceived\u65b9\u6cd5\u7ed9username\u8d4b\u503c<\/p>\n<p>\u56db\u3001\u5728<em><strong>SyncTransformHandler<\/strong><\/em>\u7ed9x\\y\\z\u8d4b\u503c<\/p>\n<p>\u4e94\u3001\u6dfb\u52a0<em><strong>SyncPositionTread<\/strong><\/em>\u811a\u672c\uff0c\u7528\u4e8e\u6bcf\u9694\u6307\u5b9a\u65f6\u95f4\u5411\u6240\u6709\u5728\u7ebf\u5ba2\u6237\u7aef\u53d1\u9001\u6240\u6709\u5ba2\u6237\u7aef\u7684\u4f4d\u7f6e\u4fe1\u606f<\/p>\n<p>\u516d\u3001\u5728<em><strong>MyGameServer<\/strong><\/em>\u811a\u672c\u6dfb\u52a0\u5f00\u542fSyncPositionTread\u7ebf\u7a0b<\/p>\n<p><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116160033.png\" data-lightbox=\"image_lg\"><img title=\"PhotonServer\uff08\u516d\uff09Unity\u5ba2\u6237\u7aef\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65 - \u7b2c2\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"PhotonServer\uff08\u516d\uff09Unity\u5ba2\u6237\u7aef\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65 - \u7b2c2\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" class=\"aligncenter size-full wp-image-1496\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116160033.png\" width=\"355\" height=\"606\" srcset=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116160033.png 355w, http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/QQ\u622a\u56fe20171116160033-176x300.png 176w\" sizes=\"(max-width: 355px) 100vw, 355px\" \/><\/a><\/p>\n<p><strong><em>SyncTransformHandler<\/em><\/strong><\/p>\n<pre class=\"lang:c# decode:true \">using MyGameServer.Tools;\r\nusing Photon.SocketServer;\r\nusing System;\r\nusing System.Collections.Generic;\r\nusing System.Linq;\r\nusing System.Text;\r\nusing System.Threading.Tasks;\r\n\r\nnamespace MyGameServer.Handler\r\n{\r\n    class SyncTransformHandler : IHandlerBase\r\n    {\r\n        public void AddListener()\r\n        {\r\n            HandlerMediat.AddListener(OperationCode.SyncPosition, OnSyncPositionReceived);\r\n        }\r\n\r\n        public void RemoveListener()\r\n        {\r\n            HandlerMediat.RemoveListener(OperationCode.SyncPosition, OnSyncPositionReceived);\r\n        }\r\n\r\n        \/\/\u83b7\u53d6\u5ba2\u6237\u7aef\u4f4d\u7f6e\u8bf7\u6c42\u7684\u5904\u7406\u7684\u4ee3\u7801\r\n        public void OnSyncPositionReceived(ClientPeer peer, OperationRequest operationRequest, SendParameters sendParameters)\r\n        {\r\n            \/\/\u63a5\u6536\u4f4d\u7f6e\u5e76\u4fdd\u6301\u8d77\u6765\r\n            float x = (float)DictTool.GetValue&lt;byte, object&gt;(operationRequest.Parameters, 1);\r\n            float y = (float)DictTool.GetValue&lt;byte, object&gt;(operationRequest.Parameters, 2);\r\n            float z = (float)DictTool.GetValue&lt;byte, object&gt;(operationRequest.Parameters, 3);\r\n\r\n            peer.x = x;\r\n            peer.y = y;\r\n            peer.z = z;\r\n            MyGameServer.log.Info(x + \"--\" + y + \"--\" + z);\/\/\u8f93\u51fa\u6d4b\u8bd5\r\n        }\r\n    }\r\n}\r\n<\/pre>\n<p><strong><em>ClientPeer<\/em><\/strong><\/p>\n<pre class=\"lang:c# decode:true \">        public string username;\r\n\r\n        public float x, y, z;<\/pre>\n<p><strong><em>LoginHandler<\/em><\/strong><\/p>\n<pre class=\"lang:c# decode:true \"> void OnLoginReceived(ClientPeer peer, OperationRequest operationRequest, SendParameters sendParameters)\r\n        {\r\n            \/\/\u6839\u636e\u53d1\u9001\u8fc7\u6765\u7684\u8bf7\u6c42\u83b7\u5f97\u7528\u6237\u540d\u548c\u5bc6\u7801\r\n            string username = DictTool.GetValue&lt;byte, object&gt;(operationRequest.Parameters, 1) as string;\r\n            string password = DictTool.GetValue&lt;byte, object&gt;(operationRequest.Parameters, 2) as string;\r\n            \/\/\u8fde\u63a5\u6570\u636e\u5e93\u8fdb\u884c\u6821\u9a8c\r\n            UserManager manager = new UserManager();\r\n            bool isSuccess = manager.VerifyUser(username, password);\r\n            OperationResponse response = new OperationResponse(operationRequest.OperationCode);\r\n            \/\/\u5982\u679c\u9a8c\u8bc1\u6210\u529f\uff0c\u628a\u6210\u529f\u7684\u7ed3\u679c\u5229\u7528response.ReturnCode\u8fd4\u56de\u6210\u529f\u7ed9\u5ba2\u6237\u7aef\r\n            if (isSuccess)\r\n            {\r\n                response.ReturnCode = (short)ReturnCode.Success;\r\n                peer.username = username;\r\n            }\r\n            else\/\/\u5426\u5219\u8fd4\u56de\u5931\u8d25\u7ed9\u5ba2\u6237\u7aef\r\n            {\r\n                response.ReturnCode = (short)ReturnCode.Failed;\r\n            }\r\n            response.Parameters = new Dictionary&lt;byte, object&gt;();\r\n            response.Parameters.Add(1, username);\r\n            \/\/\u628a\u4e0a\u9762\u7684\u56de\u5e94\u7ed9\u5ba2\u6237\u7aef\r\n            peer.SendOperationResponse(response, sendParameters);\r\n\r\n        }<\/pre>\n<p><strong><em>SyncPositionTread<\/em><\/strong><\/p>\n<pre class=\"lang:c# decode:true \">using MyGameServer.Common;\r\nusing Photon.SocketServer;\r\nusing System;\r\nusing System.Collections.Generic;\r\nusing System.IO;\r\nusing System.Linq;\r\nusing System.Text;\r\nusing System.Threading;\r\nusing System.Threading.Tasks;\r\nusing System.Xml.Serialization;\r\n\r\nnamespace MyGameServer.Threads\r\n{\r\n    class SyncPositionThread\r\n    {\r\n        private Thread t;\r\n\r\n        \/\/\u542f\u52a8\u7ebf\u7a0b\u7684\u65b9\u6cd5\r\n        public void Run()\r\n        {\r\n            t = new Thread(UpdataPosition);\/\/UpdataPosition\u8868\u793a\u7ebf\u7a0b\u8981\u542f\u52a8\u7684\u65b9\u6cd5\r\n            t.IsBackground = true;\/\/\u540e\u53f0\u8fd0\u884c\r\n            t.Start();\/\/\u542f\u52a8\u7ebf\u7a0b\r\n        }\r\n\r\n        private void UpdataPosition()\r\n        {\r\n            Thread.Sleep(5000);\/\/\u5f00\u59cb\u7684\u65f6\u5019\u4f11\u606f5\u79d2\u5f00\u59cb\u540c\u6b65\r\n            while (true)\/\/\u6b7b\u5faa\u73af\r\n            {\r\n                Thread.Sleep(100);\/\/\u6ca1\u96940.1\u79d2\u540c\u6b65\u4e00\u6b21\u4f4d\u7f6e\u4fe1\u606f\r\n                \/\/\u8fdb\u884c\u540c\u6b65\r\n                SendPosition();\r\n\r\n            }\r\n        }\r\n\r\n        \/\/\u628a\u6240\u6709\u5ba2\u6237\u7aef\u7684\u4f4d\u7f6e\u4fe1\u606f\u53d1\u9001\u5230\u5404\u4e2a\u5ba2\u6237\u7aef\r\n        \/\/\u5c01\u88c5\u4f4d\u7f6e\u4fe1\u606f\uff0c\u5c01\u88c5\u5230\u5b57\u5178\u91cc,\u7136\u540e\u5229\u7528Xml\u5e8f\u5217\u5316\u53bb\u53d1\u9001\r\n        private void SendPosition()\r\n        {\r\n            \/\/\u88c5\u8f7dPlayerData\u91cc\u9762\u7684\u4fe1\u606f\r\n            List&lt;PlayerData&gt; playerDatraList = new List&lt;PlayerData&gt;();\r\n            foreach (ClientPeer peer in MyGameServer.Instance.peerList)\/\/\u904d\u5386\u6240\u6709\u5ba2\u6237\u6bb5\r\n            {\r\n                if (string.IsNullOrEmpty(peer.username) == false)\/\/\u53d6\u5f97\u5f53\u524d\u5df2\u7ecf\u767b\u9646\u7684\u5ba2\u6237\u7aef\r\n                {\r\n                    PlayerData playerdata = new PlayerData();\r\n                    playerdata.Username = peer.username;\/\/\u8bbe\u7f6eplayerdata\u91cc\u9762\u7684username\r\n                    playerdata.x = peer.x;\/\/\u8bbe\u7f6eplayerdata\u91cc\u9762\u7684Position\r\n                    playerdata.y = peer.y;\r\n                    playerdata.z = peer.z;\r\n                    playerDatraList.Add(playerdata);\/\/\u628aplayerdata\u653e\u5165\u96c6\u5408\r\n                }\r\n            }\r\n            \/\/\u8fdb\u884cXml\u5e8f\u5217\u5316\u6210String\r\n            StringWriter sw = new StringWriter();\r\n            XmlSerializer serializer = new XmlSerializer(typeof(List&lt;PlayerData&gt;));\r\n            serializer.Serialize(sw, playerDatraList);\r\n            sw.Close();\r\n            string playerDataListString = sw.ToString();\r\n\r\n\r\n            Dictionary&lt;byte, object&gt; data = new Dictionary&lt;byte, object&gt;();\r\n            data.Add(1, playerDataListString);\/\/\u628a\u6240\u6709\u7684playerDataListString\u88c5\u8f7d\u8fdb\u5b57\u5178\u91cc\u9762\r\n            \/\/\u628aXml\u5e8f\u5217\u5316\u7684\u4fe1\u606f\u88c5\u5728\u5b57\u5178\u91cc\u53d1\u9001\u7ed9\u5404\u4e2a\u5ba2\u6237\u7aef\r\n            foreach (ClientPeer peer in MyGameServer.Instance.peerList)\r\n            {\r\n                if (string.IsNullOrEmpty(peer.username) == false)\r\n                {\r\n                    EventData ed = new EventData((byte)EventCode.SyncPosition);\r\n                    ed.Parameters = data;\r\n                    peer.SendEvent(ed, new SendParameters());\r\n\r\n                }\r\n            }\r\n\r\n        }\r\n\r\n        \/\/\u5173\u95ed\u7ebf\u7a0b\r\n        public void Stop()\r\n        {\r\n            t.Abort();\/\/\u7ec8\u6b62\u7ebf\u7a0b\r\n        }\r\n    }\r\n}\r\n<\/pre>\n<p><strong><em>MyGameServer<\/em><\/strong><\/p>\n<pre class=\"lang:c# decode:true \">        private SyncPositionThread syncPositinThread = new SyncPositionThread();<\/pre>\n<pre class=\"lang:c# decode:true\">        protected override void Setup()\r\n        {\r\n            Instance = this;\r\n\r\n            syncPositinThread.Run();\r\n\r\n            \/\/ \u65e5\u5fd7\u7684\u521d\u59cb\u5316(\u5b9a\u4e49\u914d\u7f6e\u6587\u4ef6log4net\u4f4d\u7f6e)\r\n\r\n            \/\/ Path.Combine  \u8868\u793a\u8fde\u63a5\u76ee\u5f55\u548c\u6587\u4ef6\u540d\uff0c\u53ef\u4ee5\u5c4f\u853d\u5e73\u53f0\u7684\u5dee\u5f02\r\n            \/\/ Photon: ApplicationLogPath \u5c31\u662f\u914d\u7f6e\u6587\u4ef6\u91cc\u9762\u8def\u5f84\u5b9a\u4e49\u7684\u5c5e\u6027\r\n            \/\/this.ApplicationPath \u8868\u793a\u53ef\u4ee5\u83b7\u53d6photon\u7684\u6839\u76ee\u5f55,\u5c31\u662fPhoton-OnPremise-Server-SDK_v4-0-29-11263\\deploy\u8fd9\u4e2a\u76ee\u5f55\r\n            \/\/ \u8fd9\u4e00\u6b65\u662f\u8bbe\u7f6e\u65e5\u5fd7\u8f93\u51fa\u7684\u6587\u6863\u6587\u4ef6\u7684\u4f4d\u7f6e\uff0c\u8fd9\u91cc\u6211\u4eec\u628a\u6587\u6863\u653e\u5728Photon-OnPremise-Server-SDK_v4-0-29-11263\\deploy\\bin_Win64\\log\u91cc\u9762\r\n            log4net.GlobalContext.Properties[\"Photon:ApplicationLogPath\"] = Path.Combine(Path.Combine(Path.Combine(this.ApplicationRootPath, \"bin_win64\")), \"log\");\r\n            \/\/this.BinaryPath\u8868\u793a\u53ef\u4ee5\u83b7\u53d6\u7684\u90e8\u7f72\u76ee\u5f55\u5c31\u662f\u76ee\u5f55Photon-OnPremise-Server-SDK_v4-0-29-11263\\deploy\\MyGameServer\\bin\r\n            FileInfo configFileInfo = new FileInfo(Path.Combine(this.BinaryPath, \"log4net.config\"));\/\/ \u544a\u8bc9log4net\u65e5\u5fd7\u7684\u914d\u7f6e\u6587\u4ef6\u7684\u4f4d\u7f6e\r\n            \/\/ \u5982\u679c\u8fd9\u4e2a\u914d\u7f6e\u6587\u4ef6\u5b58\u5728\r\n            if (configFileInfo.Exists)\r\n            {\r\n                LogManager.SetLoggerFactory(Log4NetLoggerFactory.Instance);\/\/ \u8bbe\u7f6ephoton\u6211\u4eec\u4f7f\u7528\u54ea\u4e2a\u65e5\u5fd7\u63d2\u4ef6\r\n                XmlConfigurator.ConfigureAndWatch(configFileInfo);\/\/ \u8ba9log4net\u8fd9\u4e2a\u63d2\u4ef6\u8bfb\u53d6\u914d\u7f6e\u6587\u4ef6\r\n            }\r\n\r\n            log.Info(\"Setup Completed!\");\/\/ \u6700\u540e\u5229\u7528log\u5bf9\u8c61\u5c31\u53ef\u4ee5\u8f93\u51fa\u4e86\r\n\r\n            AddHandler();\r\n        }\r\n\r\n        \/\/ server\u7aef\u5173\u95ed\u7684\u65f6\u5019\r\n        protected override void TearDown()\r\n        {\r\n            syncPositinThread.Stop();\r\n\r\n            RemoveHandler();\r\n\r\n            log.Info(\"\u5173\u95ed\u4e86\u670d\u52a1\u5668\");\r\n        }<\/pre>\n<p>\u4ee5\u4e0a\u5185\u5bb9\u5b8c\u6210\uff0c\u670d\u52a1\u5668\u7aef\u91cd\u65b0\u751f\u6210\uff0c\u5c31\u53ef\u4ee5\u5728Unity\u4e0a\u6d4b\u8bd5\u4f4d\u79fb\u540c\u6b65\u7684\u6548\u679c\u5566<\/p>\n<p><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/Photon.gif\" data-lightbox=\"image_lg\"><img title=\"PhotonServer\uff08\u516d\uff09Unity\u5ba2\u6237\u7aef\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65 - \u7b2c3\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"PhotonServer\uff08\u516d\uff09Unity\u5ba2\u6237\u7aef\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65 - \u7b2c3\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" class=\"aligncenter size-full wp-image-1497\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2017\/11\/Photon.gif\" width=\"831\" height=\"398\" \/><\/a><\/p>\n<p>\u9879\u76ee\u4f7f\u7528\u7248\u672c\uff1aUnity5.3.4 GitHub\u4e0b\u8f7d\u5730\u5740\uff1a<\/p>\n<p><a href=\"https:\/\/github.com\/654306663\/PhotonServer\" target=\"_blank\">https:\/\/github.com\/654306663\/PhotonServer<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u4e0a\u4e00\u7bc7\u6587\u7ae0\u6211\u4eec\u5b9e\u73b0\u4e86\u89d2\u8272\u521b\u5efa\u540c\u6b65\uff0c\u4e0b\u9762\u7ee7\u7eed\u6765\u5b9e\u73b0\u73a9\u5bb6\u7684\u4f4d\u79fb\u540c\u6b65 \u5728\u5b9e\u73b0\u4e4b\u524d\uff0c\u6211\u4eec &hellip; <a href=\"http:\/\/www.u3d8.com\/?p=1489\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[325],"tags":[327],"_links":{"self":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/1489"}],"collection":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1489"}],"version-history":[{"count":4,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/1489\/revisions"}],"predecessor-version":[{"id":1499,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/1489\/revisions\/1499"}],"wp:attachment":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1489"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1489"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1489"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}