{"id":172,"date":"2015-05-01T13:11:46","date_gmt":"2015-05-01T05:11:46","guid":{"rendered":"http:\/\/qxu1606620110.my3w.com\/?p=172"},"modified":"2016-10-11T09:33:44","modified_gmt":"2016-10-11T01:33:44","slug":"%e3%80%8a%e5%af%bb%e8%a7%85%e3%80%8b%e5%b1%8f%e5%b9%95%e8%87%aa%e9%80%82%e5%ba%94%e8%a7%a3%e5%86%b3%e6%96%b9%e6%a1%88-2","status":"publish","type":"post","link":"http:\/\/www.u3d8.com\/?p=172","title":{"rendered":"\u300a\u5bfb\u89c5\u300b\u5c4f\u5e55\u81ea\u9002\u5e94\u89e3\u51b3\u65b9\u6848"},"content":{"rendered":"<p>\u4e0d\u505a\u5206\u4eab\u4f7f\u7528<\/p>\n<pre class=\"lang:c# decode:true \" title=\"\u5bfb\u89c5\u6e38\u620f\u5c4f\u5e55\u81ea\u9002\u5e94\u89e3\u51b3\u65b9\u6848\" >\/\/\/ &lt;summary&gt;\r\n\/\/\/ Screen adjust.\r\n\/\/\/ GameScene\u5206\u8fa8\u7387\u9002\u914d\r\n\/\/\/ &lt;\/summary&gt;\r\nusing UnityEngine;\r\nusing System.Collections;\r\npublic class ScreenAdjust : MonoBehaviour {\r\n\tfloat width = 0f;\r\n\tfloat height = 0f;\r\n\tfloat widthRatio = 0f;\r\n\tfloat heightRatio = 0f;\r\n\tvoid Awake (){\r\n\t\twidth = Screen.width;\r\n\t\theight = Screen.height;\r\n\t\twidthRatio = width\/1800;\r\n\t\theightRatio = height\/1080;\r\n\t\tif (widthRatio &gt; heightRatio){\r\n\t\t\tfloat temp1 = widthRatio\/heightRatio;\r\n\t\t\ttransform.localScale = new Vector3 (temp1,  1, 1);\r\n\t\t\ttransform.position = new Vector3(-0.377f, transform.position.y,transform.position.z);\r\n\t\t}\r\n\t\telse if (widthRatio &lt; heightRatio){\r\n\t\t\tfloat temp2 = heightRatio\/widthRatio;\r\n\t\t\ttransform.localScale = new Vector3 (1\/temp2, 1, 1);\r\n\t\t\tif (width &gt; height)\r\n\t\t\t\ttransform.position = new Vector3(-0.377f, transform.position.y,transform.position.z);\r\n\t\t\telse if (width &lt; height)\r\n\t\t\ttransform.position = new Vector3(-0.15f, transform.position.y,transform.position.z);\r\n\t\t}\r\n\t\telse if (widthRatio == heightRatio){\r\n\t\t\ttransform.localScale = new Vector3 (1,  1, 1);\r\n\t\t\ttransform.position = new Vector3(-0.377f, transform.position.y,transform.position.z);\r\n\t\t}\r\n\t}\r\n}<\/pre>\n","protected":false},"excerpt":{"rendered":"<p>\u4e0d\u505a\u5206\u4eab\u4f7f\u7528 \/\/\/ &lt;summary&gt; \/\/\/ Screen ad &hellip; <a href=\"http:\/\/www.u3d8.com\/?p=172\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[23],"tags":[],"_links":{"self":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/172"}],"collection":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=172"}],"version-history":[{"count":6,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/172\/revisions"}],"predecessor-version":[{"id":747,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/172\/revisions\/747"}],"wp:attachment":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=172"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}