{"id":2441,"date":"2022-01-04T09:50:30","date_gmt":"2022-01-04T01:50:30","guid":{"rendered":"http:\/\/www.u3d8.com\/?p=2441"},"modified":"2022-01-07T14:41:42","modified_gmt":"2022-01-07T06:41:42","slug":"shader%e8%a1%a8%e9%9d%a2%e7%9d%80%e8%89%b2%e5%99%a8","status":"publish","type":"post","link":"http:\/\/www.u3d8.com\/?p=2441","title":{"rendered":"Shader\u8868\u9762\u7740\u8272\u5668"},"content":{"rendered":"\n<h2>\u4ecb\u7ecd<\/h2>\n\n\n\n<p>\u8868\u9762\u7740\u8272\u5668\uff08Surface Shader\uff09\u662fUnity\u81ea\u5df1\u521b\u9020\u7684\u4e00\u79cd\u7740\u8272\u5668\u4ee3\u7801\u7c7b\u578b\uff0c\u672c\u8d28\u4e0a\u548c\u9876\u70b9\/\u7247\u5143\u7740\u8272\u5668\u4e00\u6837\u3002\u5b9e\u9645\u4e0a\u8868\u9762\u7740\u8272\u5668\u662f\u5bf9\u9876\u70b9\/\u7247\u5143\u7740\u8272\u5668\u7684\u4e00\u5c42\u5c01\u88c5<\/p>\n\n\n\n<p>\u5728Unity\u4e2d\uff0c\u8868\u9762\u7740\u8272\u5668\u7684\u5173\u952e\u4ee3\u7801\u7528Cg\/HLSL\u8bed\u8a00\u7f16\u5199\uff0c\u7136\u540e\u5d4c\u5728ShaderLab\u7684\u7ed3\u6784\u4ee3\u7801\u4e2d\u4f7f\u7528\u3002\u5728\u7f16\u5199Shader\u65f6\uff0c\u8868\u9762\u7740\u8272\u5668\u91c7\u7528\u66f4\u52a0\u9762\u5411\u7ec4\u4ef6\u7684\u65b9\u5f0f\u3002\u5904\u7406\u8d34\u56fe\u7eb9\u7406\u5750\u6807\u548c\u53d8\u6362\u77e9\u9635\u7684\u5de5\u4f5c\u4f1a\u5728\u540e\u53f0\u5b8c\u6210\uff0c\u7528\u6237\u4e0d\u9700\u8981\u5904\u7406\u90a3\u4e48\u591a\u590d\u6742\u7684\u6570\u5b66\u8fd0\u7b97\u3002\u4f7f\u7528\u8868\u9762\u7740\u8272\u5668\uff0c\u4ec5\u9700\u8981\u7f16\u5199\u6700\u5173\u952e\u7684\u8868\u9762\u51fd\u6570\uff0c\u5176\u4f59\u5468\u8fb9\u4ee3\u7801\u5c06\u7531Unity\u81ea\u52a8\u751f\u6210\uff0c\u5305\u62ec\u9002\u914d\u5404\u79cd\u5149\u6e90\u7c7b\u578b\u3001\u6e32\u67d3\u5b9e\u65f6\u9634\u5f71\u4ee5\u53ca\u96c6\u6210\u5230\u5411\u524d\u3001\u5ef6\u8fdf\u6e32\u67d3\u7ba1\u7ebf\u4e2d\u7b49<\/p>\n\n\n\n<blockquote class=\"wp-block-quote\"><p>\u6ce8\uff1a\u8868\u9762\u7740\u8272\u5668\u7684\u5b9e\u73b0\u4ee3\u7801\u9700\u8981\u653e\u5728CGPROGRAM \u2026 ENDCG\u4ee3\u7801\u5757\u4e2d\u800c\u4e0d\u662fPass\u7ed3\u6784\u4e2d\uff0c\u4ed6\u4f1a\u81ea\u5df1\u7f16\u8bd1\u5230\u5404\u4e2aPass\u4e2d<\/p><\/blockquote>\n\n\n\n<h2>\u793a\u4f8b<\/h2>\n\n\n\n<pre class=\"wp-block-code\"><code>Shader \"Custom\/sf\"   \n{  \n    \/\/ \u663e\u793a\u5728Unity Inspector\u4e0a\u7684\u5c5e\u6027\uff0c\u7ed9\u7528\u6237\u63d0\u4f9b\u63a7\u5236  \n    \/\/ \u5f62\u5f0f\uff1a\u5c5e\u6027\u540d(\"Inspector\u663e\u793a\u7684\u6807\u7b7e\", \u5c5e\u6027\u7c7b\u578b) = \u521d\u59cb\u5316\u6570\u636e  \n    Properties  \n    {  \n        \/\/ \u8fd9\u662f\u4e00\u4e2aColor\uff0c\u521d\u59cb\u503c\u4e3a\u767d\u8272\uff0c\u4e5f\u5c31\u662f(1,1,1,1)  \n        _Color(\"Main Color\", Color) = (1, 1, 1, 1)  \n        \/\/ \u8fd9\u662f\u4e00\u4e2a\u56fe\u7247\uff0c\u7528\u4f5c\u6a21\u578b\u7684\u8d34\u56fe\uff0c\u9ed8\u8ba4\u4e3a\u5168\u767d  \n        _MainTex(\"Main Tex\", 2D) = \"white\" {}  \n        \/\/ \u8fd9\u662f\u4e00\u4e2a\u56fe\u7247\uff0c\u7528\u4f5c\u6a21\u578b\u7684\u6cd5\u7ebf\u8d34\u56fe\uff0c\u9ed8\u8ba4\u4e3a\u6ca1\u7528\u4efb\u4f55\u51f9\u51f8\u6548\u679c\u7684\"bump\"\uff0c\u5343\u4e07\u522b\u8bbe\u7f6e\u6210\u4e86\"white\"\u4e86  \n        _BumpMap(\"Bump Map\", 2D) = \"bump\" {}  \n    }  \n    \n    \/\/ \u672c\u6765SubShader\u4e0b\u4f1a\u6709\u5404\u79cdPass\u6765\u63a7\u5236Shader  \n    \/\/ \u4f46\u5728\u8868\u9762\u7740\u8272\u5668\u4e2d\uff0cUnity\u4f1a\u6839\u636e\u4e0b\u9762\u7684\u4ee3\u7801\u81ea\u52a8\u751f\u6210\u5404\u79cdPass\uff0c\u63d0\u4f9b\u7ed9GPU\u4f7f\u7528  \n    SubShader  \n    {  \n        \/\/ \u6807\u7b7eRenderType\u8bbe\u7f6e\u4e3aOpaque\uff0c\u6307\u660e\u6e32\u67d3\u7684\u7269\u4f53\u662f\u4e2a\u4e0d\u900f\u660e\u7269\u4f53  \n        Tags { \"RenderType\" = \"Opaque\" }  \n        \/\/ \u7c7b\u4f3c\u4e8e\u6a21\u578b\u7684LOD\uff0c\u8bbe\u5b9a\u503c\u5927\u4e8e\u8be5\u6570\u503c\u624d\u4f1a\u6e32\u67d3\uff08\u4e0d\u8fc7\u6211\u4e0d\u592a\u6e05\u695aLOD\u503c\u662f\u600e\u4e48\u7b97\u7684\uff0c\u6709\u4e86\u89e3\u7684\u5e0c\u671b\u80fd\u6307\u70b9\u4e00\u4e0b\uff09  \n        LOD 300  \n        \n        \/\/ CGPROGRAM\u548cENDCG\uff0c\u4e2d\u95f4\u5c31\u662f\u8868\u9762\u7740\u8272\u5668\u7684\u4ee3\u7801\u4e86  \n        CGPROGRAM  \n        \/\/ \u4f7f\u7528surf\u4f5c\u4e3a\u8868\u9762\u7740\u8272\u5668\u7684\u8f93\u5165\u8f93\u51fa\u51fd\u6570\uff0c\u5e76\u4f7f\u7528Lambert\u5149\u7167\u6a21\u578b\uff0c\u6ca1\u9519\u6307\u660e\u5149\u7167\u6a21\u578b\u53ea\u9700\u8981\u8fd9\u4e48\u4e00\u884c  \n        #pragma surface surf Lambert  \n        \/\/ \u9009\u62e9\u6a21\u578b\u76ee\u6807\u4e3a3.0\uff0c2.0\u80fd\u4f7f\u7528\u4f20\u9012\u7684\u53c2\u6570\u6bd4\u8f83\u5c11\uff0c\u9632\u6b62shader\u5954\u6e83\u6240\u4ee5\u9009\u62e93.0  \n        #pragma target 3.0  \n        \n        \/\/ \u7533\u660eProperties\u4e2d\u7684\u5c5e\u6027\uff0c\u4ee5\u4fbf\u5728surf\u51fd\u6570\u4e2d\u8c03\u7528  \n        sampler2D _MainTex;  \n        sampler2D _BumpMap;  \n        fixed4 _Color;  \n        \n        \/\/ \u8f93\u5165\u7ed3\u6784  \n        struct Input  \n        {  \n            \/\/ \u60f3\u8981\u83b7\u53d6\u56fe\u7247\u7684uv\u5750\u6807\uff0c\u56fa\u5b9a\u683c\u5f0f\u5c31\u662f\u56fe\u7247\u540d\u79f0\u524d\u52a0uv  \n            float2 uv_MainTex;  \n            float2 uv_BumpMap;  \n        };  \n        \n        \/\/ surf\u51fd\u6570\uff0c\u8868\u9762\u7740\u8272\u5668\u7684\u5904\u7406\u51fd\u6570  \n        void surf(Input IN, inout SurfaceOutput o)  \n        {  \n            \/\/ \u4f7f\u7528tex2D\u51fd\u6570\u5bf9_MainTex\u7684uv_MainTex\u5750\u6807\u8fdb\u884c\u91c7\u6837\uff0c\u83b7\u53d6\u5230\u989c\u8272\u503c  \n            fixed4 tex = tex2D(_MainTex, IN.uv_MainTex);  \n            \/\/ \u91c7\u6837\u503c\u4e0e_Color\u6df7\u5408\u8f93\u51fa\u5230Unity\u9884\u7f6e\u8f93\u51fa\u7ed3\u6784SurfaceOutput\u7684Albedo\u4e2d  \n            o.Albedo = tex.rgb * _Color.rgb;  \n            \/\/ \u900f\u660e\u5ea6\u64cd\u63a7\u662f\u6ca1\u6709\u4f5c\u7528\u7684\uff0c\u56e0\u4e3a\u662f\u4e0d\u900f\u660e\u7269\u4f53  \n            o.Alpha = tex.a * _Color.a;  \n            \/\/ \u83b7\u53d6\u6cd5\u7ebf\u7528\u5230\u4e86\u4e24\u4e2a\u51fd\u6570  \n            \/\/ \u9996\u5148tex2D\u7c7b\u4f3c\u4e0a\u9762\u7684\u5bf9_MainTex\u7684\u91c7\u6837\uff0c\u83b7\u53d6\u5230\u989c\u8272\u503c  \n            \/\/ \u5176\u6b21UnpackNormal\u628a\u83b7\u53d6\u5230\u989c\u8272\u503c\u7684\u4fe1\u606f\u8f6c\u6362\u6210\u6cd5\u7ebf\u503c\uff0c\u6700\u540e\u8f93\u51fa\u5230Normal\u4e2d  \n            o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap));  \n        }  \n        \n        ENDCG  \n    }  \n    \n    \/\/ \u7533\u660e\u5907\u7528\u7684Shader\uff0c\u5982\u679c\u4ee5\u4e0aPass\u65e0\u6cd5\u8fd0\u884c\u7684\u8bdd  \n    FallBack \"Legacy Shaders\/Diffuse\"  \n}  <\/code><\/pre>\n\n\n\n<h2>\u7f16\u8bd1\u6307\u4ee4<\/h2>\n\n\n\n<ul><li>\u5c31\u50cf\u4efb\u4f55\u5176\u4ed6\u7740\u8272\u5668\u4e00\u6837\uff0c\u8868\u9762\u7740\u8272\u5668\u653e\u7f6e\u5728 CGPROGRAM..ENDCG \u4ee3\u7801\u5757\u5185\u3002\u4e0d\u540c\u4e4b\u5904\u5728\u4e8e\uff1a<\/li><\/ul>\n\n\n\n<ul><li>\u5b83\u4f7f\u7528 #pragma surface \u2026 \u6307\u4ee4\u6765\u6307\u793a\u81ea\u5df1\u662f\u8868\u9762\u7740\u8272\u5668\u3002<\/li><\/ul>\n\n\n\n<pre class=\"wp-block-code\"><code>#pragma surface surfaceFunction lightMode&#91;optionalparams]<\/code><\/pre>\n\n\n\n<h3>\u5fc5\u9700\u53c2\u6570<\/h3>\n\n\n\n<ul><li>surfaceFunction - \u5177\u6709\u8868\u9762\u7740\u8272\u5668\u4ee3\u7801\u7684 Cg \u51fd\u6570\u3002\u8be5\u51fd\u6570\u7684\u683c\u5f0f\u5e94\u4e3a void surf (Input IN, inout SurfaceOutput o)\uff0c\u5176\u4e2d Input \u662f\u60a8\u5b9a\u4e49\u7684\u7ed3\u6784\u3002Input \u5e94\u5305\u542b\u8868\u9762\u51fd\u6570\u6240\u9700\u7684\u4efb\u4f55\u7eb9\u7406\u5750\u6807\u548c\u989d\u5916\u81ea\u52a8\u53d8\u91cf\u3002<\/li><li>lightModel - \u8981\u4f7f\u7528\u7684\u5149\u7167\u6a21\u578b\u3002\u5185\u7f6e\u5149\u7167\u6a21\u578b\u662f\u57fa\u4e8e\u7269\u7406\u7684 Standard \u548c StandardSpecular\uff0c\u4ee5\u53ca\u7b80\u5355\u7684\u975e\u57fa\u4e8e\u7269\u7406\u7684 Lambert\uff08\u6f2b\u5c04\uff09\u548c BlinnPhong\uff08\u955c\u9762\u53cd\u5c04\uff09\u3002\u8bf7\u53c2\u9605\u81ea\u5b9a\u4e49\u5149\u7167\u6a21\u578b\u9875\u9762\u4ee5\u4e86\u89e3\u5982\u4f55\u7f16\u5199\u81ea\u5df1\u7684\u5149\u7167\u6a21\u578b\u3002<ol><li>Standard \u5149\u7167\u6a21\u578b\u4f7f\u7528 SurfaceOutputStandard \u8f93\u51fa\u7ed3\u6784\uff0c\u5e76\u4e0e Unity \u4e2d\u7684\u6807\u51c6\uff08\u91d1\u5c5e\u6027\u5de5\u4f5c\u6d41\uff09\u7740\u8272\u5668\u5339\u914d\u3002<\/li><li>StandardSpecular \u5149\u7167\u6a21\u578b\u4f7f\u7528 SurfaceOutputStandardSpecular \u8f93\u51fa\u7ed3\u6784\uff0c\u5e76\u4e0e Unity \u4e2d\u7684\u6807\u51c6\uff08\u955c\u9762\u53cd\u5c04\u8bbe\u7f6e\uff09\u7740\u8272\u5668\u5339\u914d\u3002<\/li><li>Lambert \u548c BlinnPhong \u5149\u7167\u6a21\u578b\u4e0d\u662f\u57fa\u4e8e\u7269\u7406\u7684\uff08\u6765\u81ea Unity 4.x\uff09\uff0c\u4f46\u4f7f\u7528\u8fd9\u4e24\u4e2a\u5149\u7167\u6a21\u578b\u7684\u7740\u8272\u5668\u5728\u4f4e\u7aef\u786c\u4ef6\u4e0a\u53ef\u4ee5\u63d0\u9ad8\u6e32\u67d3\u901f\u5ea6\u3002<\/li><\/ol><\/li><\/ul>\n\n\n\n<h3>\u53ef\u9009\u53c2\u6570<\/h3>\n\n\n\n<p><strong>\u900f\u660e\u5ea6\u548c Alpha \u6d4b\u8bd5<\/strong>\u7531alpha\u548calphatest\u6307\u4ee4\u63a7\u5236\u3002\u900f\u660e\u5ea6\u901a\u5e38\u53ef\u4ee5\u6709\u4e24\u79cd\uff1a\u4f20\u7edf\u7684 Alpha \u6df7\u5408\uff08\u7528\u4e8e\u6de1\u51fa\u5bf9\u8c61\uff09\u6216\u66f4\u7b26\u5408\u7269\u7406\u89c4\u5f8b\u7684\u201c\u9884\u4e58\u6df7\u5408\u201d\uff08\u5141\u8bb8\u534a\u900f\u660e\u8868\u9762\u4fdd\u7559\u9002\u5f53\u7684\u955c\u9762\u53cd\u5c04\uff09\u3002\u542f\u7528\u534a\u900f\u660e\u5ea6\u4f1a\u4f7f\u751f\u6210\u7684\u8868\u9762\u7740\u8272\u5668\u4ee3\u7801\u5305\u542b<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-Blend.html\">\u6df7\u5408<\/a>\u547d\u4ee4\uff1b\u800c\u542f\u7528 Alpha \u9542\u7a7a\u5c06\u6839\u636e\u7ed9\u5b9a\u7684\u53d8\u91cf\u5728\u751f\u6210\u7684\u50cf\u7d20\u7740\u8272\u5668\u4e2d\u6267\u884c\u7247\u5143\u5e9f\u5f03\u3002<\/p>\n\n\n\n<ul><li>alpha&nbsp;\u6216&nbsp;alpha:auto&nbsp;- \u5bf9\u4e8e\u7b80\u5355\u7684\u5149\u7167\u51fd\u6570\uff0c\u5c06\u9009\u62e9\u6de1\u5316\u900f\u660e\u5ea6\uff08\u4e0e&nbsp;alpha:fade&nbsp;\u76f8\u540c\uff09\uff1b\u5bf9\u4e8e\u57fa\u4e8e\u7269\u7406\u7684\u5149\u7167\u51fd\u6570\uff0c\u5c06\u9009\u62e9\u9884\u4e58\u900f\u660e\u5ea6\uff08\u4e0e&nbsp;alpha:premul&nbsp;\u76f8\u540c\uff09\u3002<\/li><li>alpha:blend&nbsp;- \u542f\u7528 Alpha \u6df7\u5408\u3002<\/li><li>alpha:fade&nbsp;- \u542f\u7528\u4f20\u7edf\u6de1\u5316\u900f\u660e\u5ea6\u3002<\/li><li>alpha:premul&nbsp;- \u542f\u7528\u9884\u4e58 Alpha \u900f\u660e\u5ea6\u3002<\/li><li>alphatest:VariableName&nbsp;- \u542f\u7528 Alpha \u9542\u7a7a\u900f\u660e\u5ea6\u3002\u526a\u5207\u503c\u4f4d\u4e8e\u5177\u6709 VariableName \u7684\u6d6e\u70b9\u53d8\u91cf\u4e2d\u3002\u60a8\u53ef\u80fd\u8fd8\u60f3\u4f7f\u7528&nbsp;addshadow&nbsp;\u6307\u4ee4\u751f\u6210\u6b63\u786e\u7684\u9634\u5f71\u6295\u5c04\u7269\u901a\u9053\u3002<\/li><li>keepalpha&nbsp;- \u9ed8\u8ba4\u60c5\u51b5\u4e0b\uff0c\u65e0\u8bba\u8f93\u51fa\u7ed3\u6784\u7684 Alpha \u8f93\u51fa\u662f\u4ec0\u4e48\uff0c\u6216\u8005\u5149\u7167\u51fd\u6570\u8fd4\u56de\u4ec0\u4e48\uff0c\u4e0d\u900f\u660e\u8868\u9762\u7740\u8272\u5668\u90fd\u5c06 1.0\uff08\u767d\u8272\uff09\u5199\u5165 Alpha \u901a\u9053\u3002\u4f7f\u7528\u6b64\u9009\u9879\u53ef\u4ee5\u4fdd\u6301\u5149\u7167\u51fd\u6570\u7684 Alpha \u503c\uff0c\u5373\u4f7f\u5bf9\u4e8e\u4e0d\u900f\u660e\u7684\u8868\u9762\u7740\u8272\u5668\u4e5f\u662f\u5982\u6b64\u3002<\/li><li>decal:add&nbsp;- \u9644\u52a0\u8d34\u82b1\u7740\u8272\u5668\uff08\u4f8b\u5982 terrain AddPass\uff09\u3002\u8fd9\u9002\u7528\u4e8e\u4f4d\u4e8e\u5176\u4ed6\u8868\u9762\u4e4b\u4e0a\u5e76\u4f7f\u7528\u9644\u52a0\u6df7\u5408\u7684\u5bf9\u8c61\u3002\u8bf7\u53c2\u9605<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-SurfaceShaderExamples.html\">\u8868\u9762\u7740\u8272\u5668\u793a\u4f8b<\/a><\/li><li>decal:blend&nbsp;- \u534a\u900f\u660e\u8d34\u82b1\u7740\u8272\u5668\u3002\u8fd9\u9002\u7528\u4e8e\u4f4d\u4e8e\u5176\u4ed6\u8868\u9762\u4e4b\u4e0a\u5e76\u4f7f\u7528 Alpha \u6df7\u5408\u7684\u5bf9\u8c61\u3002\u8bf7\u53c2\u9605<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-SurfaceShaderExamples.html\">\u8868\u9762\u7740\u8272\u5668\u793a\u4f8b<\/a><\/li><\/ul>\n\n\n\n<p><strong>\u81ea\u5b9a\u4e49\u4fee\u6539\u5668\u51fd\u6570<\/strong>\u53ef\u7528\u4e8e\u66f4\u6539\u6216\u8ba1\u7b97\u4f20\u5165\u7684\u9876\u70b9\u6570\u636e\uff0c\u6216\u66f4\u6539\u6700\u7ec8\u8ba1\u7b97\u7684\u7247\u5143\u989c\u8272\u3002<\/p>\n\n\n\n<ul><li>vertex:VertexFunction\u00a0- \u81ea\u5b9a\u4e49\u9876\u70b9\u4fee\u6539\u51fd\u6570\u3002\u5728\u751f\u6210\u7684\u9876\u70b9\u7740\u8272\u5668\u7684\u5f00\u59cb\u5904\u8c03\u7528\u6b64\u51fd\u6570\uff0c\u5e76\u4e14\u6b64\u51fd\u6570\u53ef\u4ee5\u4fee\u6539\u6216\u8ba1\u7b97\u6bcf\u9876\u70b9\u6570\u636e\u3002\u8bf7\u53c2\u9605<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-SurfaceShaderExamples.html\">\u8868\u9762\u7740\u8272\u5668\u793a\u4f8b<\/a>\u3002<\/li><li>finalcolor:ColorFunction\u00a0- \u81ea\u5b9a\u4e49\u6700\u7ec8\u989c\u8272\u4fee\u6539\u51fd\u6570\u3002\u8bf7\u53c2\u9605<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-SurfaceShaderExamples.html\">\u8868\u9762\u7740\u8272\u5668\u793a\u4f8b<\/a>\u3002<\/li><li>finalgbuffer:ColorFunction\u00a0- \u7528\u4e8e\u66f4\u6539 G \u7f13\u51b2\u533a\u5185\u5bb9\u7684\u81ea\u5b9a\u4e49\u5ef6\u8fdf\u8def\u5f84\u3002<\/li><li>finalprepass:ColorFunction\u00a0- \u81ea\u5b9a\u4e49\u9884\u901a\u9053\u57fa\u672c\u8def\u5f84\u3002<\/li><\/ul>\n\n\n\n<p><strong>\u9634\u5f71\u548c\u66f2\u9762\u7ec6\u5206<\/strong>&nbsp;- \u53ef\u4ee5\u63d0\u4f9b\u5176\u4ed6\u6307\u4ee4\u6765\u63a7\u5236\u9634\u5f71\u548c\u66f2\u9762\u7ec6\u5206\u7684\u5904\u7406\u65b9\u5f0f\u3002<\/p>\n\n\n\n<ul><li>addshadow&nbsp;- \u751f\u6210\u9634\u5f71\u6295\u5c04\u7269\u901a\u9053\u3002\u5e38\u7528\u4e8e\u81ea\u5b9a\u4e49\u7684\u9876\u70b9\u4fee\u6539\uff0c\u4ee5\u4fbf\u9634\u5f71\u6295\u5c04\u4e5f\u53ef\u4ee5\u83b7\u5f97\u7a0b\u5e8f\u5316\u9876\u70b9\u52a8\u753b\u3002\u901a\u5e38\u60c5\u51b5\u4e0b\uff0c\u7740\u8272\u5668\u4e0d\u9700\u8981\u4efb\u4f55\u7279\u6b8a\u7684\u9634\u5f71\u5904\u7406\uff0c\u56e0\u4e3a\u5b83\u4eec\u53ef\u4ee5\u901a\u8fc7\u56de\u9000\u673a\u5236\u6765\u4f7f\u7528\u9634\u5f71\u6295\u5c04\u7269\u901a\u9053\u3002<\/li><li>fullforwardshadows&nbsp;- \u652f\u6301<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/RenderTech-ForwardRendering.html\">\u524d\u5411<\/a>\u6e32\u67d3\u8def\u5f84\u4e2d\u7684\u6240\u6709\u5149\u6e90\u9634\u5f71\u7c7b\u578b\u3002\u9ed8\u8ba4\u60c5\u51b5\u4e0b\uff0c\u7740\u8272\u5668\u4ec5\u652f\u6301\u524d\u5411\u6e32\u67d3\u4e2d\u6765\u81ea\u4e00\u4e2a\u65b9\u5411\u5149\u7684\u9634\u5f71\uff08\u4ee5\u8282\u7701\u5185\u90e8\u7740\u8272\u5668\u53d8\u4f53\u6570\u91cf\uff09\u3002\u5982\u679c\u5728\u524d\u5411\u6e32\u67d3\u4e2d\u9700\u8981\u70b9\u5149\u6e90\u9634\u5f71\u6216\u805a\u5149\u706f\u9634\u5f71\uff0c\u8bf7\u4f7f\u7528\u6b64\u6307\u4ee4\u3002<\/li><li>tessellate:TessFunction&nbsp;- \u4f7f\u7528 DX11 GPU \u66f2\u9762\u7ec6\u5206\uff1b\u8be5\u51fd\u6570\u8ba1\u7b97\u66f2\u9762\u7ec6\u5206\u56e0\u5b50\u3002\u6709\u5173\u8be6\u7ec6\u4fe1\u606f\uff0c\u8bf7\u53c2\u9605<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-SurfaceShaderTessellation.html\">\u8868\u9762\u7740\u8272\u5668\u66f2\u9762\u7ec6\u5206<\/a>\u3002<\/li><\/ul>\n\n\n\n<p><strong>\u4ee3\u7801\u751f\u6210\u9009\u9879<\/strong>&nbsp;- \u9ed8\u8ba4\u60c5\u51b5\u4e0b\uff0c\u751f\u6210\u7684\u8868\u9762\u7740\u8272\u5668\u4ee3\u7801\u4f1a\u5c1d\u8bd5\u5904\u7406\u6240\u6709\u53ef\u80fd\u7684\u5149\u7167\/\u9634\u5f71\/\u5149\u7167\u8d34\u56fe\u60c5\u51b5\u3002\u4f46\u662f\u5728\u67d0\u4e9b\u60c5\u51b5\u4e0b\uff0c\u60a8\u77e5\u9053\u60a8\u4e0d\u9700\u8981\u5176\u4e2d\u7684\u4e00\u90e8\u5206\uff0c\u53ef\u4ee5\u8c03\u6574\u751f\u6210\u7684\u4ee3\u7801\u4ee5\u8df3\u8fc7\u5b83\u4eec\u3002\u8fd9\u6837\u53ef\u4ee5\u51cf\u5c0f\u7740\u8272\u5668\uff0c\u4ece\u800c\u63d0\u9ad8\u52a0\u8f7d\u901f\u5ea6\u3002<\/p>\n\n\n\n<ul><li>exclude_path:deferred\u3001exclude_path:forward&nbsp;\u548c&nbsp;exclude_path:prepass&nbsp;- \u4e0d\u4e3a\u7ed9\u5b9a\u7684\u6e32\u67d3\u8def\u5f84\uff08\u5206\u522b\u5bf9\u5e94<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/RenderTech-DeferredShading.html\">\u5ef6\u8fdf\u7740\u8272<\/a>\u8def\u5f84\u3001<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/RenderTech-ForwardRendering.html\">\u524d\u5411<\/a>\u8def\u5f84\u548c<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/RenderTech-DeferredLighting.html\">\u65e7\u7248\u5ef6\u8fdf<\/a>\u8def\u5f84\uff09\u751f\u6210\u901a\u9053\u3002<\/li><li>noshadow&nbsp;- \u7981\u7528\u6b64\u7740\u8272\u5668\u4e2d\u7684\u6240\u6709\u9634\u5f71\u63a5\u53d7\u652f\u6301\u3002<\/li><li>noambient&nbsp;- \u4e0d\u5e94\u7528\u4efb\u4f55\u73af\u5883\u5149\u7167\u6216\u5149\u7167\u63a2\u9488\u3002<\/li><li>novertexlights&nbsp;- \u5728\u524d\u5411\u6e32\u67d3\u4e2d\u4e0d\u5e94\u7528\u4efb\u4f55\u5149\u7167\u63a2\u9488\u6216\u6bcf\u9876\u70b9\u5149\u6e90\u3002<\/li><li>nolightmap&nbsp;- \u7981\u7528\u6b64\u7740\u8272\u5668\u4e2d\u7684\u6240\u6709\u5149\u7167\u8d34\u56fe\u652f\u6301\u3002<\/li><li>nodynlightmap&nbsp;- \u7981\u7528\u6b64\u7740\u8272\u5668\u4e2d\u7684\u8fd0\u884c\u65f6\u52a8\u6001\u5168\u5c40\u5149\u7167\u652f\u6301\u3002<\/li><li>nodirlightmap&nbsp;- \u7981\u7528\u6b64\u7740\u8272\u5668\u4e2d\u7684\u65b9\u5411\u5149\u7167\u8d34\u56fe\u652f\u6301\u3002<\/li><li>nofog&nbsp;- \u7981\u7528\u6240\u6709\u5185\u7f6e\u96fe\u6548\u652f\u6301\u3002<\/li><li>nometa&nbsp;- \u4e0d\u751f\u6210\u201cMeta\u201d\u901a\u9053\uff08\u7531\u5149\u7167\u8d34\u56fe\u548c\u52a8\u6001\u5168\u5c40\u5149\u7167\u7528\u4e8e\u63d0\u53d6\u8868\u9762\u4fe1\u606f\uff09\u3002<\/li><li>noforwardadd&nbsp;- \u7981\u7528<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/RenderTech-ForwardRendering.html\">\u524d\u5411<\/a>\u6e32\u67d3\u9644\u52a0\u901a\u9053\u3002\u8fd9\u4f1a\u4f7f\u7740\u8272\u5668\u652f\u6301\u4e00\u4e2a\u5b8c\u6574\u65b9\u5411\u5149\uff0c\u6240\u6709\u5176\u4ed6\u5149\u6e90\u5747\u8fdb\u884c\u6bcf\u9876\u70b9\/SH \u8ba1\u7b97\u3002\u4e5f\u80fd\u51cf\u5c0f\u7740\u8272\u5668\u3002<\/li><li>nolppv&nbsp;- \u7981\u7528\u6b64\u7740\u8272\u5668\u4e2d\u7684\u5149\u7167\u63a2\u9488\u4ee3\u7406\u4f53\u652f\u6301\u3002<\/li><li>noshadowmask&nbsp;- \u4e3a\u6b64\u7740\u8272\u5668\u7981\u7528\u9634\u5f71\u906e\u7f69\u652f\u6301\uff08\u5305\u62ec&nbsp;<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/LightMode-Mixed-Shadowmask.html\">Shadowmask<\/a>&nbsp;\u548c&nbsp;<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/LightMode-Mixed-Shadowmask.html\">Distance Shadowmask<\/a>\uff09\u3002<\/li><\/ul>\n\n\n\n<p><strong>\u5176\u4ed6\u9009\u9879<\/strong><\/p>\n\n\n\n<ul><li>softvegetation&nbsp;- \u4ec5\u5728\u5f00\u542f Soft Vegetation \u65f6\u624d\u6e32\u67d3\u8868\u9762\u7740\u8272\u5668\u3002<\/li><li>interpolateview&nbsp;- \u5728\u9876\u70b9\u7740\u8272\u5668\u4e2d\u8ba1\u7b97\u89c6\u56fe\u65b9\u5411\u5e76\u8fdb\u884c\u63d2\u503c\uff1b\u800c\u4e0d\u662f\u5728\u50cf\u7d20\u7740\u8272\u5668\u4e2d\u8ba1\u7b97\u3002\u8fd9\u53ef\u4ee5\u4f7f\u50cf\u7d20\u7740\u8272\u5668\u66f4\u5feb\uff0c\u4f46\u4f1a\u989d\u5916\u6d88\u8017\u4e00\u4e2a\u7eb9\u7406\u63d2\u503c\u5668\u3002<\/li><li>halfasview&nbsp;- \u5c06\u534a\u65b9\u5411\u77e2\u91cf\u4f20\u5165\u5149\u7167\u51fd\u6570\u800c\u4e0d\u662f\u89c6\u56fe\u65b9\u5411\u3002\u8ba1\u7b97\u534a\u65b9\u5411\u5e76\u6309\u6bcf\u4e2a\u9876\u70b9\u5bf9\u5176\u8fdb\u884c\u6807\u51c6\u5316\u3002\u8fd9\u66f4\u5feb\uff0c\u4f46\u5e76\u4e0d\u5b8c\u5168\u6b63\u786e\u3002<\/li><li>approxview&nbsp;- \u5728 Unity 5.0 \u4e2d\u5df2\u5220\u9664\u3002\u8bf7\u6539\u7528&nbsp;interpolateview\u3002<\/li><li>dualforward&nbsp;- \u5728<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/RenderTech-ForwardRendering.html\">\u524d\u5411<\/a>\u6e32\u67d3\u8def\u5f84\u4e2d\u4f7f\u7528<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/GIIntro\">\u53cc\u5149\u7167\u8d34\u56fe<\/a>\u3002<\/li><li>dithercrossfade&nbsp;- \u4f7f\u8868\u9762\u7740\u8272\u5668\u652f\u6301\u6296\u52a8\u6548\u679c\u3002\u7136\u540e\uff0c\u53ef\u5c06\u6b64\u7740\u8272\u5668\u5e94\u7528\u4e8e\u4f7f\u7528<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/class-LODGroup.html\">\u7ec6\u8282\u7ea7\u522b\u7ec4 (LOD Group)<\/a>&nbsp;\u7ec4\u4ef6\uff08\u914d\u7f6e\u4e3a\u4ea4\u53c9\u6de1\u5165\u6de1\u51fa\u8fc7\u6e21\u6a21\u5f0f\uff09\u7684\u6e38\u620f\u5bf9\u8c61\u3002<\/li><\/ul>\n\n\n\n<p>\u8981\u4e86\u89e3\u4e0e\u4e0a\u8ff0\u4e0d\u540c\u9009\u9879\u7684\u5177\u4f53\u533a\u522b\uff0c\u4f7f\u7528<a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/class-Shader.html\">\u7740\u8272\u5668\u68c0\u89c6\u9762\u677f (Shader Inspector)<\/a>&nbsp;\u4e2d\u7684\u201cShow Generated Code\u201d\u6309\u94ae\u4f1a\u5f88\u6709\u5e2e\u52a9\u3002<\/p>\n\n\n\n<h2>Input\u7ed3\u6784\u4f53<\/h2>\n\n\n\n<p>\u8f93\u5165\u7ed3\u6784 Input \u901a\u5e38\u5177\u6709\u7740\u8272\u5668\u6240\u9700\u7684\u6240\u6709\u7eb9\u7406\u5750\u6807\u3002\u7eb9\u7406\u5750\u6807\u5fc5\u987b\u547d\u540d\u4e3a\u201cuv\u201d\u540e\u8ddf\u7eb9\u7406\u540d\u79f0\u7684\u5f62\u5f0f\uff08\u5982\u679c\u8981\u4f7f\u7528\u7b2c\u4e8c\u4e2a\u7eb9\u7406\u5750\u6807\u96c6\uff0c\u5219\u4ee5\u201cuv2\u201d\u5f00\u5934\uff09\u3002<\/p>\n\n\n\n<p>\u53ef\u4ee5\u653e\u5165\u8f93\u5165\u7ed3\u6784\u7684\u5176\u4ed6\u503c\uff1a<\/p>\n\n\n\n<ul><li>float3 viewDir - \u5305\u542b\u89c6\u56fe\u65b9\u5411\uff0c\u7528\u4e8e\u8ba1\u7b97\u89c6\u5dee\u6548\u679c\u3001\u8fb9\u7f18\u5149\u7167\u7b49\u7b49\u3002<\/li><li>\u5177\u6709 COLOR \u8bed\u4e49\u7684 float4 - \u5305\u542b\u63d2\u503c\u7684\u6bcf\u9876\u70b9\u989c\u8272\u3002<\/li><li>float4 screenPos - \u5305\u542b\u53cd\u5c04\u6216\u5c4f\u5e55\u7a7a\u95f4\u6548\u679c\u7684\u5c4f\u5e55\u7a7a\u95f4\u4f4d\u7f6e\u3002\u8bf7\u6ce8\u610f\uff0c\u8fd9\u4e0d\u9002\u5408 GrabPass\uff1b\u60a8\u9700\u8981\u4f7f\u7528 ComputeGrabScreenPos \u51fd\u6570\u81ea\u5df1\u8ba1\u7b97\u81ea\u5b9a\u4e49 UV\u3002<\/li><li>float3 worldPos - \u5305\u542b\u4e16\u754c\u7a7a\u95f4\u4f4d\u7f6e\u3002<\/li><li>float3 worldRefl - \u5728<em>\u8868\u9762\u7740\u8272\u5668\u4e0d\u5199\u5165 o.Normal<\/em> \u7684\u60c5\u51b5\u4e0b\uff0c\u5305\u542b\u4e16\u754c\u53cd\u5c04\u77e2\u91cf\u3002\u6709\u5173\u793a\u4f8b\uff0c\u8bf7\u53c2\u9605\u53cd\u5149\u6f2b\u5c04 (Reflect-Diffuse) \u7740\u8272\u5668\u3002<\/li><li>float3 worldNormal - \u5728<em>\u8868\u9762\u7740\u8272\u5668\u4e0d\u5199\u5165 o.Normal<\/em> \u7684\u60c5\u51b5\u4e0b\uff0c\u5305\u542b\u4e16\u754c\u6cd5\u7ebf\u77e2\u91cf\u3002<\/li><li>float3 worldRefl; INTERNAL_DATA - \u5728<em>\u8868\u9762\u7740\u8272\u5668\u5199\u5165 o.Normal<\/em> \u7684\u60c5\u51b5\u4e0b\uff0c\u5305\u542b\u4e16\u754c\u53cd\u5c04\u77e2\u91cf\u3002\u8981\u83b7\u5f97\u57fa\u4e8e\u6bcf\u50cf\u7d20\u6cd5\u7ebf\u8d34\u56fe\u7684\u53cd\u5c04\u77e2\u91cf\uff0c\u8bf7\u4f7f\u7528 WorldReflectionVector (IN, o.Normal)\u3002\u6709\u5173\u793a\u4f8b\uff0c\u8bf7\u53c2\u9605\u53cd\u5149\u51f9\u51f8 (Reflect-Bumped) \u7740\u8272\u5668\u3002<\/li><li>float3 worldNormal; INTERNAL_DATA - \u5728<em>\u8868\u9762\u7740\u8272\u5668\u5199\u5165 o.Normal<\/em> \u7684\u60c5\u51b5\u4e0b\uff0c\u5305\u542b\u4e16\u754c\u6cd5\u7ebf\u77e2\u91cf\u3002\u8981\u83b7\u5f97\u57fa\u4e8e\u6bcf\u50cf\u7d20\u6cd5\u7ebf\u8d34\u56fe\u7684\u6cd5\u7ebf\u77e2\u91cf\uff0c\u8bf7\u4f7f\u7528 WorldNormalVector (IN, o.Normal)\u3002<\/li><\/ul>\n\n\n\n<h2>SurfaceOutput\u7ed3\u6784\u4f53<\/h2>\n\n\n\n<p>\u6709\u4e86Input\u7ed3\u6784\u4f53\u6765\u63d0\u4f9b\u6240\u9700\u8981\u7684\u6570\u636e\u540e\uff0c\u6211\u4eec\u5c31\u53ef\u4ee5\u636e\u6b64\u6765\u8ba1\u7b97\u5404\u79cd\u8868\u9762\u5c5e\u6027\u3002\u56e0\u6b64\uff0c\u53e6\u5916\u4e00\u4e2a\u7ed3\u6784\u4f53\u5c31\u662f\u7528\u4e8e\u5b58\u50a8\u8fd9\u4e9b\u8868\u9762\u5c5e\u6027\u7684\u7ed3\u6784\u4f53\uff0c\u5373SurfaceOutput\uff0cSurfaceOutputStandard\u548cSurfaceOutputStandardSpecular\u3002\u5b83\u4f1a\u4f5c\u4e3a\u8868\u9762\u51fd\u6570\u7684\u8f93\u51fa\uff0c\u968f\u540e\u4f1a\u4f5c\u4e3a\u5149\u7167\u51fd\u6570\u7684\u8f93\u5165\u6765\u8fdb\u884c\u5404\u79cd\u5149\u7167\u8ba1\u7b97\u3002\u76f8\u6bd4\u4e8eInput\u7ed3\u6784\u4f53\u7684\u81ea\u7531\u6027\uff0c\u8fd9\u4e2a\u7ed3\u6784\u4f53\u7684\u53d8\u91cf\u662f\u63d0\u524d\u5b9a\u4e49\u597d\u7684\u3002\u4e0d\u53ef\u4ee5\u589e\u52a0\u4e5f\u4e0d\u4f1a\u51cf\u5c11<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>\/\/SurfaceOutput\u58f0\u660e\u5728Lighting.cginc\nstruct SurfaceOutput{\n    fixed3 Albedo;\n    fixed3 Normal;\n    fixed3 Emission;\n    half Specular;\n    fixed Gloss;\n    fixed Alpha;\n}\n\/\/\u800cSurfaceOutputStandard\u548cSurfaceOutputStandardSpecular\u7684\u58f0\u660e\u53ef\u4ee5\u5728UnityPBSLighting.cginc\u4e2d\u627e\u5230\u3002\nstruct SurfaceOutputStandard{\n    fixed3 Albedo;\n    fixed3 Normal;\n    half3 Emission;\n    half Smoothness;\n    half Occlusion;\n    fixed Alpha;\n}\nstruct SurfaceOutputStandardSpecular{\n    fixed3 Albedo;\n    fixed3 Specular;\n    fixed3 Normal;\n    half3 Emission;\n    half Smoothness;\n    half Occlusion;\n    fixed Alpha;\n}<\/code><\/pre>\n\n\n\n<p>\u5728\u4e00\u4e2a\u8868\u9762\u7740\u8272\u5668\u5f53\u4e2d\uff0c\u6211\u4eec\u53ea\u8981\u9009\u62e9\u5176\u4e2d\u4e4b\u4e00\u5373\u53ef\uff0c\u53e6\u5916\u6ce8\u610f\uff0cSurfaceOutput\u4e3b\u8981\u662f\u9488\u5bf9\u975e\u7269\u7406\u5149\u7167\uff0c\u5373Lambert\u548cBlinnPhong\u5149\u7167\uff0c\u800cSurfaceOutputStandard\u548cSurfaceOutputStandardSpecular\u4e3b\u8981\u5bf9\u5e94\u4e86\u5149\u7167\u51fd\u6570Standard\u548cStandardSpecular\u3002\u4e00\u4e2a\u662f\u91d1\u5c5e\u5de5\u4f5c\u6d41\u7a0b\uff08Metallic Workflow\uff09\u4e00\u4e2a\u662f\u9ad8\u5149\u5de5\u4f5c\u6d41\uff08Specular Workflow\uff09<\/p>\n\n\n\n<p>\u4e0b\u9762\u7740\u91cd\u4ecb\u7ecd\u4e00\u4e0bSurfaceOutput\u7ed3\u6784\u4f53\u4e2d\u7684\u53d8\u91cf\u7684\u542b\u4e49\u3002<\/p>\n\n\n\n<ul><li>fixed3 Albedo\uff1a\u5bf9\u5149\u6e90\u7684\u53cd\u5c04\u3002\u901a\u5e38\u7531\u7eb9\u7406\u91c7\u6837\u548c\u989c\u8272\u4e58\u79ef\u83b7\u5f97\u3002<\/li><li>fixed3 Normal : \u8868\u9762\u6cd5\u7ebf\u65b9\u5411<\/li><li>fixed3 Emission : \u81ea\u53d1\u5149\u3002Unity\u901a\u5e38\u4f1a\u5728\u7247\u5143\u7740\u8272\u5668\u6700\u540e\u8f93\u51fa\u524d\uff08\u5e76\u5728\u6700\u540e\u7684\u9876\u70b9\u51fd\u6570\u88ab\u8c03\u7528\u524d\uff0c\u5982\u679c\u6709\u7684\u8bdd\uff09\uff0c\u4f7f\u7528\u4e0b\u9762\u7684\u8bed\u53e5\u8fdb\u884c\u7b80\u5355\u7684\u989c\u8272\u53e0\u52a0\u3002<\/li><\/ul>\n\n\n\n<pre class=\"wp-block-code\"><code>o.rgb += o.Emission;<\/code><\/pre>\n\n\n\n<ul><li>half Specular \uff1a\u9ad8\u5149\u53cd\u5c04\u4e2d\u7684\u6307\u6570\u90e8\u5206\u7684\u7cfb\u6570\uff0c\u5f71\u54cd\u9ad8\u5149\u53cd\u5c04\u7684\u8ba1\u7b97\u3002\u5982\u679c\u4f7f\u7528\u4e86BlinnPhong\uff0c\u90a3\u4e48\u5b83\u4f1a\u4f7f\u7528\u4e0b\u9762\u7684\u4ee3\u7801\u6765\u8ba1\u7b97\u9ad8\u5149\u53cd\u5c04\u5f3a\u5ea6\u3002<\/li><\/ul>\n\n\n\n<pre class=\"wp-block-code\"><code>float spec = pow(nh,s.Specular * 128) * s.Gloss;<\/code><\/pre>\n\n\n\n<ul><li>fixed Gloss\uff1a\u9ad8\u5149\u53cd\u5c04\u4e2d\u7684\u5f3a\u5ea6\u7cfb\u6570\uff0c\u516c\u5f0f\u5982\u4e0a\u6240\u793a\u3002<\/li><li>fixed Alpha\uff1a\u900f\u660e\u901a\u9053\uff0c\u5982\u679c\u5f00\u542f\u4e86\u900f\u660e\u5ea6\u7684\u8bdd\uff0c\u4f1a\u4f7f\u7528\u8be5\u503c\u6765\u8fdb\u884c\u989c\u8272\u6df7\u5408\u3002<\/li><\/ul>\n\n\n\n<p>\u5982\u679c\u4f60\u548c\u6211\u4e00\u6837\u4e0d\u592a\u559c\u6b22\u6781\u9ad8\u5ea6\u7684\u5c01\u88c5\uff08\u5e0c\u671b\u4e86\u89e3\u5e95\u5c42\uff09\u5e76\u4e14\u4f60\u523b\u82e6\u53c8\u52aa\u529b\uff08\u613f\u610f\u53bb\u7814\u7a76\uff09\uff0c\u90a3\u4e48\u4f60\u80af\u5b9a\u4f1a\u597d\u5947\u4e3a\u4ec0\u4e48\u8868\u9762\u7740\u8272\u5668\u53ef\u4ee5\u8fd9\u6837\uff0c\u6bd4\u5982\u573a\u666f\u4e2d\u660e\u660e\u6ca1\u6709\u706f\u5149\uff0c\u4f46\u662f\u8868\u9762\u7740\u8272\u5668\u5374\u5e76\u4e0d\u662f\u5168\u9ed1\u7684\u3002<\/p>\n\n\n\n<h2>\u8868\u9762\u7740\u8272\u5668\u793a\u4f8b<\/h2>\n\n\n\n<p><a href=\"https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-SurfaceShaderExamples.html\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/docs.unity.cn\/cn\/2020.2\/Manual\/SL-SurfaceShaderExamples.html<\/a><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/SurfaceShaderDetailTexScreenPos.jpg\" data-lightbox=\"image_lg\"><img title=\"Shader\u8868\u9762\u7740\u8272\u5668 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"Shader\u8868\u9762\u7740\u8272\u5668 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" width=\"498\" height=\"360\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/SurfaceShaderDetailTexScreenPos.jpg\" alt=\"\" class=\"wp-image-2442\" srcset=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/SurfaceShaderDetailTexScreenPos.jpg 498w, http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/SurfaceShaderDetailTexScreenPos-300x217.jpg 300w\" sizes=\"(max-width: 498px) 100vw, 498px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>\u4ecb\u7ecd \u8868\u9762\u7740\u8272\u5668\uff08Surface Shader\uff09\u662fUnity\u81ea\u5df1\u521b\u9020\u7684\u4e00\u79cd\u7740\u8272\u5668 &hellip; <a href=\"http:\/\/www.u3d8.com\/?p=2441\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[419],"tags":[],"_links":{"self":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/2441"}],"collection":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2441"}],"version-history":[{"count":12,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/2441\/revisions"}],"predecessor-version":[{"id":2538,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/2441\/revisions\/2538"}],"wp:attachment":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2441"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2441"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2441"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}