{"id":2570,"date":"2022-01-14T01:08:40","date_gmt":"2022-01-13T17:08:40","guid":{"rendered":"http:\/\/www.u3d8.com\/?p=2570"},"modified":"2022-01-17T23:38:08","modified_gmt":"2022-01-17T15:38:08","slug":"shader%e6%bc%ab%e5%8f%8d%e5%b0%84","status":"publish","type":"post","link":"http:\/\/www.u3d8.com\/?p=2570","title":{"rendered":"Shader\u6f2b\u53cd\u5c04"},"content":{"rendered":"\n<h2>\u5b9a\u4e49<\/h2>\n\n\n\n<p>\u6f2b\u53cd\u5c04\uff0c\u662f\u6295\u5c04\u5728\u7c97\u7cd9\u8868\u9762\u4e0a\u7684\u5149\u5411\u5404\u4e2a\u65b9\u5411\u53cd\u5c04\u7684\u73b0\u8c61\u3002\u5f53\u4e00\u675f\u5e73\u884c\u7684\u5165\u5c04\u5149\u7ebf\u5c04\u5230\u7c97\u7cd9\u7684\u8868\u9762\u65f6\uff0c\u8868\u9762\u4f1a\u628a\u5149\u7ebf\u5411\u7740\u56db\u9762\u516b\u65b9\u53cd\u5c04\uff0c\u6240\u4ee5\u5165\u5c04\u7ebf\u867d\u7136\u4e92\u76f8\u5e73\u884c\uff0c\u7531\u4e8e\u5404\u70b9\u7684\u6cd5\u7ebf\u65b9\u5411\u4e0d\u4e00\u81f4\uff0c\u9020\u6210\u53cd\u5c04\u5149\u7ebf\u5411\u4e0d\u540c\u7684\u65b9\u5411\u65e0\u89c4\u5219\u5730\u53cd\u5c04\uff0c\u8fd9\u79cd\u53cd\u5c04\u79f0\u4e4b\u4e3a\u201c\u6f2b\u53cd\u5c04\u201d\u6216\u201c\u6f2b\u5c04\u201d\u3002\u8fd9\u79cd\u53cd\u5c04\u7684\u5149\u79f0\u4e3a\u6f2b\u5c04\u5149\u3002\u5f88\u591a\u7269\u4f53\uff0c\u5982\u690d\u7269\u3001\u5899\u58c1\u3001\u8863\u670d\u7b49\uff0c\u5176\u8868\u9762\u7c97\u770b\u8d77\u6765\u4f3c\u4e4e\u662f\u5e73\u6ed1\uff0c\u4f46\u7528\u653e\u5927\u955c\u4ed4\u7ec6\u89c2\u5bdf\uff0c\u5c31\u4f1a\u770b\u5230\u5176\u8868\u9762\u662f\u51f9\u51f8\u4e0d\u5e73\u7684\uff0c\u6240\u4ee5\u672c\u6765\u662f\u5e73\u884c\u7684\u592a\u9633\u5149\u88ab\u8fd9\u4e9b\u8868\u9762\u53cd\u5c04\u540e\uff0c\u5f25\u6f2b\u5730\u5c04\u5411\u4e0d\u540c\u65b9\u5411\u3002<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_00-22-20.jpg\" data-lightbox=\"image_lg\"><img title=\"Shader\u6f2b\u53cd\u5c04 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"Shader\u6f2b\u53cd\u5c04 - \u7b2c1\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" width=\"637\" height=\"384\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_00-22-20.jpg\" alt=\"\" class=\"wp-image-2571\" srcset=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_00-22-20.jpg 637w, http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_00-22-20-300x181.jpg 300w\" sizes=\"(max-width: 637px) 100vw, 637px\" \/><\/a><\/figure>\n\n\n\n<h2>\u5149\u7167\u6a21\u578b<\/h2>\n\n\n\n<h3>\u6548\u679c<\/h3>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_12-03-42.jpg\" data-lightbox=\"image_lg\"><img title=\"Shader\u6f2b\u53cd\u5c04 - \u7b2c2\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"Shader\u6f2b\u53cd\u5c04 - \u7b2c2\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" width=\"523\" height=\"246\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_12-03-42.jpg\" alt=\"\" class=\"wp-image-2591\" srcset=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_12-03-42.jpg 523w, http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_12-03-42-300x141.jpg 300w\" sizes=\"(max-width: 523px) 100vw, 523px\" \/><\/a><\/figure>\n\n\n\n<h3>\u5170\u4f2f\u7279\u5149\u7167\u6a21\u578b\uff08Lambert\uff09<\/h3>\n\n\n\n<h4>\u516c\u5f0f<\/h4>\n\n\n\n<p>\u6f2b\u53cd\u5c04Diffuse = \u5e73\u884c\u5149\u989c\u8272 * max(0, \u5e73\u884c\u5149\u65b9\u5411\u00b7\u6cd5\u7ebf\u65b9\u5411)<\/p>\n\n\n\n<p>\u6f2b\u53cd\u5c04Diffuse = \u5e73\u884c\u5149\u989c\u8272 * max(0, cos\u03b8)<\/p>\n\n\n\n<h4>\u793a\u4f8b<\/h4>\n\n\n\n<p><a href=\"https:\/\/zh.numberempire.com\/graphingcalculator.php?functions=cos(x)&amp;xmin=0&amp;xmax=3.14&amp;ymin=-1&amp;ymax=1&amp;var=x\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/zh.numberempire.com\/graphingcalculator.php?functions=cos(x)&amp;xmin=0&amp;xmax=3.14&amp;ymin=-1&amp;ymax=1&amp;var=x<\/a><\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>            fixed4 frag(v2f f) : SV_Target\n            {\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4\n                half3 worldNormalDir = UnityObjectToWorldNormal(f.normal);\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4 \u7b2c\u4e8c\u79cd\u5199\u6cd5\n                \/\/ half3 worldNormalDir = normalize(mul(v.normal,(float3x3)unity_WorldToObject));\n                \/\/\u83b7\u53d6\u4e16\u754c\u7a7a\u95f4\u7684\u5e73\u884c\u5149\u65b9\u5411\n                half3 worldLightDir = _WorldSpaceLightPos0.xyz;\n                \/\/\u6807\u51c6\u6f2b\u53cd\u5c04\uff08\u5170\u4f2f\u7279\uff09\u6cd5\u7ebf\u548c\u5149\u7ebf\u65b9\u5411\u7684\u70b9\u79ef\n                \/\/\u989c\u8272\u4e0d\u4f1a\u5c0f\u4e8e0\uff0c\u6240\u4ee5\u7528max\u53d6\u5f97\u4e0d\u5c0f\u4e8e0\u7684\u503c\n                half nl = max(0, dot(worldNormalDir, worldLightDir));\n                \/\/\u53d6\u5f97\u6f2b\u53cd\u5c04\u989c\u8272\n                half3 diffuse = nl * _LightColor0;\n                \/\/\u5f97\u51fa\u6700\u540e\u5149\u7167\u989c\u8272\uff0c\u52a0\u4e0a\u73af\u5883\u5149\u4eae\u5ea6\u4f1a\u589e\u52a0\uff0c\u53bb\u6389\u73af\u5883\u5149\u5219\u53ea\u6709\u5e73\u884c\u5149\u5149\u7167\u989c\u8272\n                \/\/\u53e0\u52a0\u81ea\u8eab\u989c\u8272\uff0c\u56e0\u4e3a\u81ea\u8eab\u989c\u8272\u8fd9\u91cc\u4e0d\u8003\u8651\u900f\u660e\u901a\u9053 \u6240\u4ee5\u7528rgb\n                f.color = diffuse * _MainColor.rgb;\n\n                return fixed4(f.color,1);\n            }<\/code><\/pre>\n\n\n\n<h3>\u534a\u5170\u4f2f\u7279\u5149\u7167\u6a21\u578b\uff08Half Lambert\uff09<\/h3>\n\n\n\n<h4>\u516c\u5f0f<\/h4>\n\n\n\n<p>\u6f2b\u53cd\u5c04Diffuse = \u5e73\u884c\u5149\u989c\u8272 * (\u5e73\u884c\u5149\u65b9\u5411\u00b7\u6cd5\u7ebf\u65b9\u5411 * 0.5 + 0.5)<\/p>\n\n\n\n<p>\u6f2b\u53cd\u5c04Diffuse = \u5e73\u884c\u5149\u989c\u8272 * (cos\u03b8 * 0.5 + 0.5)<\/p>\n\n\n\n<h4>\u793a\u4f8b<\/h4>\n\n\n\n<p><a href=\"https:\/\/zh.numberempire.com\/graphingcalculator.php?functions=cos(x)%20*%200.5%20%2B%200.5&amp;xmin=0&amp;xmax=3.14&amp;ymin=-1&amp;ymax=1&amp;var=x\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/zh.numberempire.com\/graphingcalculator.php?functions=cos(x)%20*%200.5%20%2B%200.5&amp;xmin=0&amp;xmax=3.14&amp;ymin=-1&amp;ymax=1&amp;var=x<\/a><\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>            fixed4 frag(v2f f) : SV_Target\n            {\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4\n                half3 worldNormalDir = UnityObjectToWorldNormal(f.normal);\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4 \u7b2c\u4e8c\u79cd\u5199\u6cd5\n                \/\/ half3 worldNormalDir = normalize(mul(v.normal,(float3x3)unity_WorldToObject));\n                \/\/\u83b7\u53d6\u4e16\u754c\u7a7a\u95f4\u7684\u5e73\u884c\u5149\u65b9\u5411\n                half3 worldLightDir = _WorldSpaceLightPos0.xyz;\n                \/\/\u6f2b\u53cd\u5c04\uff08\u534a\u5170\u4f2f\u7279\uff09\u6cd5\u7ebf\u548c\u5149\u7ebf\u65b9\u5411\u7684\u70b9\u79ef\n                half nl = dot(worldNormalDir, worldLightDir) * 0.5 + 0.5;\n                \/\/\u53d6\u5f97\u6f2b\u53cd\u5c04\u989c\u8272\n                half3 diffuse = nl * _LightColor0;\n                \/\/\u5f97\u51fa\u6700\u540e\u5149\u7167\u989c\u8272\uff0c\u52a0\u4e0a\u73af\u5883\u5149\u4eae\u5ea6\u4f1a\u589e\u52a0\uff0c\u53bb\u6389\u73af\u5883\u5149\u5219\u53ea\u6709\u5e73\u884c\u5149\u5149\u7167\u989c\u8272\n                \/\/\u53e0\u52a0\u81ea\u8eab\u989c\u8272\uff0c\u56e0\u4e3a\u81ea\u8eab\u989c\u8272\u8fd9\u91cc\u4e0d\u8003\u8651\u900f\u660e\u901a\u9053 \u6240\u4ee5\u7528rgb\n                f.color = diffuse * _MainColor.rgb;\n \n                return fixed4(f.color,1);\n            }<\/code><\/pre>\n\n\n\n<h2>\u9876\u70b9\u8ba1\u7b97\/\u7247\u5143\u8ba1\u7b97<\/h2>\n\n\n\n<p>\u793a\u4f8b\u4f7f\u7528\u7684\u662f\u5170\u4f2f\u7279\u5149\u7167\u6a21\u578b<\/p>\n\n\n\n<h3>\u6548\u679c<\/h3>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_10-13-06.jpg\" data-lightbox=\"image_lg\"><img title=\"Shader\u6f2b\u53cd\u5c04 - \u7b2c3\u5f20  | u3d8\u6280\u672f\u5206\u4eab\" alt=\"Shader\u6f2b\u53cd\u5c04 - \u7b2c3\u5f20  | u3d8\u6280\u672f\u5206\u4eab\"  loading=\"lazy\" width=\"523\" height=\"246\"  data-src=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_10-13-06.jpg\" alt=\"\" class=\"wp-image-2580\" srcset=\"http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_10-13-06.jpg 523w, http:\/\/www.u3d8.com\/wp-content\/uploads\/2022\/01\/Snipaste_2022-01-14_10-13-06-300x141.jpg 300w\" sizes=\"(max-width: 523px) 100vw, 523px\" \/><\/a><\/figure>\n\n\n\n<h3>\u9010\u9876\u70b9\u6f2b\u53cd\u5c04<\/h3>\n\n\n\n<pre class=\"wp-block-code\"><code>Shader \"WCC\/Diffuse Vertex\"\n{\n    SubShader\n    {\n        Pass\n        {\n            \/\/\u9700\u8981\u6307\u5b9a\u901a\u9053\u662f\u524d\u5411\u6e32\u67d3\u7ba1\u7ebf\u4e2d\n            Tags {\"LightMode\" = \"ForwardBase\"}\n            CGPROGRAM\n            \/\/\u5f15\u5165\u5e73\u884c\u5149\u76f8\u5173\u7684\u5e93\n            \/\/\u901a\u8fc7\u8fd9\u4e2a\u5e93\uff0c\u83b7\u53d6\u5e73\u884c\u5149\u7684\u65b9\u5411\uff08_WorldSpaceLightPos0\uff09\n            #include \"UnityLightingCommon.cginc\"\n            \/\/\u6216\u8005\u8fd9\u4e2a\u5e93\u4e5f\u53ef\u4ee5\n            \/\/ #include \"Lighting.cginc\"\n            \/\/\u83b7\u53d6UnityObjectToWorldNormal\n            #include \"UnityCG.cginc\"\n            #pragma vertex vert\n            #pragma fragment frag\n\n            struct a2v\n            {\n                \/\/\u9876\u70b9\u5750\u6807\n                float4 vertex : POSITION;\n                \/\/\u9876\u70b9\u6cd5\u7ebf\n                float3 normal : NORMAL;\n            };\n            struct v2f\n            {\n                float4 position : SV_POSITION;\n                fixed3 color : COLOR;\n            };\n\n            \/\/\u8fd9\u91cc\u628a\u5149\u7167\u7b97\u6cd5\u5199\u5728\u9876\u70b9\u51fd\u6570\u91cc\uff0c\u7531\u4e8e\u9876\u70b9\u6570\u91cf\u5c11\uff0c\u6240\u4ee5\u989c\u8272\u8f6c\u5230\u7247\u5143\u51fd\u6570\uff0c\u4f1a\u7ecf\u8fc7\u5dee\u503c\u8ba1\u7b97\n            \/\/\u56e0\u4e3a\u9876\u70b9\u6570\u91cf\u5c11\uff0c\u6240\u4ee5\u8fd0\u7b97\u6b21\u6570\u5c11 \u4f1a\u63d0\u9ad8shader\u6027\u80fd\n            v2f vert(a2v v)\n            {\n                v2f f;\n                \/\/\u9876\u70b9\u5750\u6807\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4\n                f.position = UnityObjectToClipPos(v.vertex);\n                \/\/\u9876\u70b9\u5750\u6807\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4 \u7b2c\u4e8c\u79cd\u5199\u6cd5\n                \/\/ f.position = mul(UNITY_MATRIX_MVP, v.vertex);\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4\n                half3 worldNormalDir = UnityObjectToWorldNormal(v.normal);\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4 \u7b2c\u4e8c\u79cd\u5199\u6cd5\n                \/\/ half3 worldNormalDir = normalize(mul(v.normal,(float3x3)unity_WorldToObject));\n                \/\/\u83b7\u53d6\u4e16\u754c\u7a7a\u95f4\u7684\u5e73\u884c\u5149\u65b9\u5411\n                half3 worldLightDir = _WorldSpaceLightPos0.xyz;\n                \/\/\u6807\u51c6\u6f2b\u53cd\u5c04\uff08\u5170\u4f2f\u7279\uff09\u6cd5\u7ebf\u548c\u5149\u7ebf\u65b9\u5411\u7684\u70b9\u79ef\n                \/\/\u989c\u8272\u4e0d\u4f1a\u5c0f\u4e8e0\uff0c\u6240\u4ee5\u7528max\u53d6\u5f97\u4e0d\u5c0f\u4e8e0\u7684\u503c\n                half nl = max(0, dot(worldNormalDir, worldLightDir));\n                \/\/\u53d6\u5f97\u6f2b\u53cd\u5c04\u989c\u8272\n                half3 diffuse = nl * _LightColor0;\n                \/\/\u73af\u5883\u5149\n                fixed3 ambient = UNITY_LIGHTMODEL_AMBIENT.rgb;\n                \/\/\u5f97\u51fa\u6700\u540e\u5149\u7167\u989c\u8272\uff0c\u52a0\u4e0a\u73af\u5883\u5149\u4eae\u5ea6\u4f1a\u589e\u52a0\uff0c\u53bb\u6389\u73af\u5883\u5149\u5219\u53ea\u6709\u5e73\u884c\u5149\u5149\u7167\u989c\u8272\n                f.color = diffuse + ambient;\n                return f;\n            }\n\n            fixed4 frag(v2f f) : SV_Target\n            {\n                return fixed4(f.color,1);\n            }\n            ENDCG\n        }\n    }\n}\n<\/code><\/pre>\n\n\n\n<h3>\u9010\u50cf\u7d20\u6f2b\u53cd\u5c04\uff08\u9010\u7247\u5143\u6f2b\u53cd\u5c04\uff09<\/h3>\n\n\n\n<pre class=\"wp-block-code\"><code>Shader \"WCC\/Diffuse Fragment\"\n{\n    Properties\n    {\n        _MainColor(\"Main Color\", Color) = (1,1,1,1)\n    }\n    SubShader\n    {\n        Pass\n        {\n            \/\/\u9700\u8981\u6307\u5b9a\u901a\u9053\u662f\u524d\u5411\u6e32\u67d3\u7ba1\u7ebf\u4e2d\n            Tags {\"LightMode\" = \"ForwardBase\"}\n            CGPROGRAM\n            \/\/\u5f15\u5165\u5e73\u884c\u5149\u76f8\u5173\u7684\u5e93\n            \/\/\u901a\u8fc7\u8fd9\u4e2a\u5e93\uff0c\u83b7\u53d6\u5e73\u884c\u5149\u7684\u65b9\u5411\uff08_WorldSpaceLightPos0\uff09\n            #include \"UnityLightingCommon.cginc\"\n            \/\/\u6216\u8005\u8fd9\u4e2a\u5e93\u4e5f\u53ef\u4ee5\n            \/\/ #include \"Lighting.cginc\"\n            \/\/\u83b7\u53d6UnityObjectToWorldNormal\n            #include \"UnityCG.cginc\"\n            #pragma vertex vert\n            #pragma fragment frag\n\n            fixed4 _MainColor;\n\n            struct a2v\n            {\n                \/\/\u9876\u70b9\u5750\u6807\n                float4 vertex : POSITION;\n                \/\/\u9876\u70b9\u6cd5\u7ebf\n                float3 normal : NORMAL;\n            };\n            struct v2f\n            {\n                float4 position : SV_POSITION;\n                float3 normal : TEXCOORD0;\n                fixed3 color : COLOR;\n            };\n\n            v2f vert(a2v v)\n            {\n                v2f f;\n                \/\/\u9876\u70b9\u5750\u6807\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4\n                f.position = UnityObjectToClipPos(v.vertex);\n                \/\/\u9876\u70b9\u5750\u6807\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4 \u7b2c\u4e8c\u79cd\u5199\u6cd5\n                \/\/ f.position = mul(UNITY_MATRIX_MVP, v.vertex);\n                f.normal = v.normal;\n                return f;\n            }\n\n            \/\/\u8fd9\u91cc\u628a\u5149\u7167\u7b97\u6cd5\u5199\u5728\u7247\u5143\u51fd\u6570\u91cc\uff0c\u6548\u679c\u66f4\u5e73\u6ed1\u4e00\u4e9b\uff0c\u4f46\u6027\u80fd\u4f1a\u6bd4\u9876\u70b9\u51fd\u6570\u91cc\u6267\u884c\u8981\u5dee\n            fixed4 frag(v2f f) : SV_Target\n            {\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4\n                half3 worldNormalDir = UnityObjectToWorldNormal(f.normal);\n                \/\/\u6cd5\u7ebf\u65b9\u5411\u7531\u6a21\u578b\u7a7a\u95f4\u8f6c\u4e16\u754c\u7a7a\u95f4 \u7b2c\u4e8c\u79cd\u5199\u6cd5\n                \/\/ half3 worldNormalDir = normalize(mul(v.normal,(float3x3)unity_WorldToObject));\n                \/\/\u83b7\u53d6\u4e16\u754c\u7a7a\u95f4\u7684\u5e73\u884c\u5149\u65b9\u5411\n                half3 worldLightDir = _WorldSpaceLightPos0.xyz;\n                \/\/\u6807\u51c6\u6f2b\u53cd\u5c04\uff08\u5170\u4f2f\u7279\uff09\u6cd5\u7ebf\u548c\u5149\u7ebf\u65b9\u5411\u7684\u70b9\u79ef\n                \/\/\u989c\u8272\u4e0d\u4f1a\u5c0f\u4e8e0\uff0c\u6240\u4ee5\u7528max\u53d6\u5f97\u4e0d\u5c0f\u4e8e0\u7684\u503c\n                half nl = max(0, dot(worldNormalDir, worldLightDir));\n                \/\/\u53d6\u5f97\u6f2b\u53cd\u5c04\u989c\u8272\n                half3 diffuse = nl * _LightColor0;\n                \/\/\u73af\u5883\u5149\n                fixed3 ambient = UNITY_LIGHTMODEL_AMBIENT.rgb;\n                \/\/\u5f97\u51fa\u6700\u540e\u5149\u7167\u989c\u8272\uff0c\u52a0\u4e0a\u73af\u5883\u5149\u4eae\u5ea6\u4f1a\u589e\u52a0\uff0c\u53bb\u6389\u73af\u5883\u5149\u5219\u53ea\u6709\u5e73\u884c\u5149\u5149\u7167\u989c\u8272\n                \/\/\u53e0\u52a0\u81ea\u8eab\u989c\u8272\uff0c\u56e0\u4e3a\u81ea\u8eab\u989c\u8272\u8fd9\u91cc\u4e0d\u8003\u8651\u900f\u660e\u901a\u9053 \u6240\u4ee5\u7528rgb\n                f.color = (diffuse + ambient) * _MainColor.rgb;\n\n                return fixed4(f.color,1);\n            }\n            ENDCG\n        }\n    }\n}\n<\/code><\/pre>\n\n\n\n<h3>\u533a\u522b<\/h3>\n\n\n\n<ul><li>\u9010\u9876\u70b9\u8ba1\u7b97\uff1a\u9876\u70b9\u6570\u91cf\u5c11\uff0c\u6240\u4ee5\u8ba1\u7b97\u91cf\u5c11\uff0c\u6027\u80fd\u4f1a\u9ad8\uff0c\u4e0d\u5728\u9876\u70b9\u4f4d\u7f6e\u50cf\u7d20\u4f1a\u6839\u636e\u5dee\u503c\u8ba1\u7b97\uff0c\u6548\u679c\u4f1a\u5dee<\/li><\/ul>\n\n\n\n<ul><li>\u9010\u7247\u5143\u8ba1\u7b97\uff1a\u7247\u5143\u4f1a\u6bcf\u4e2a\u50cf\u7d20\u70b9\u8ba1\u7b97\uff0c\u8ba1\u7b97\u91cf\u591a\uff0c\u6027\u80fd\u7a0d\u5dee\uff0c\u4f46\u66f4\u5e73\u6ed1<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>\u5b9a\u4e49 \u6f2b\u53cd\u5c04\uff0c\u662f\u6295\u5c04\u5728\u7c97\u7cd9\u8868\u9762\u4e0a\u7684\u5149\u5411\u5404\u4e2a\u65b9\u5411\u53cd\u5c04\u7684\u73b0\u8c61\u3002\u5f53\u4e00\u675f\u5e73\u884c\u7684\u5165\u5c04\u5149\u7ebf\u5c04 &hellip; <a href=\"http:\/\/www.u3d8.com\/?p=2570\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[419],"tags":[],"_links":{"self":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/2570"}],"collection":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2570"}],"version-history":[{"count":16,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/2570\/revisions"}],"predecessor-version":[{"id":2624,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=\/wp\/v2\/posts\/2570\/revisions\/2624"}],"wp:attachment":[{"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2570"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2570"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.u3d8.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2570"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}