2021
05-17
05-17
Unity之Hybrid ECS初探
目前ECS分为两种,即HybridECS和PureECS
HybridECS是可以和MonoBehavior混合开发的,上手难度要比Pure小好多
PureECS则是纯ECS思路开发
以下为HybridECS的代码
Component:
[crayon-672be4926c6d1559945662/]
System:
[crayon-672be4926c.... Read More >